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Advanced [show]


Trym Ogden, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing a long, white cloak. His blonde hair, when down, is lengthy. His face is scarred and worn.

Personality: He is a hateful person. He taunts others and blames them for his problems. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Trym studied abroad. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has worked as a Dilettante like his father before him.

Motivation: He's repulsed by the PC; and he is content

Ideals: Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Debt, Job. Occupation: Dilettante

Voice: Irish accent

Attributes [hide]

Trym Ogden, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)9 (-1) 14 (+2)15 (+2)
Skills Intimidation +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. Moss agate (9 gp). Violet garnet (900 gp). Blue quartz (9 gp). 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs


Shane Blakeley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in a clean violet cloak covering his clean studded leather. With a patchy auburn beard and wild auburn hair. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Shane grew up listening to his father's many stories. He was an apprentice working in his father's forge. He now travels the world, in search of power and loot.

Motivation: Nothing but the best is good enough for him; and balancing his hectic life and new fisher responsibilities is difficult

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Fisher

Voice: Loud with bravado

Attributes [hide]

Shane Blakeley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)6 (-2) 10 (+0)13 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1400 sp. 1 Chain shirt. 1 Masterwork studded leather.


Social Check DCs


Rolf Hayden, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy red suit. His black hair is drawn into a tight pony tail with a dagger scrunchie. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in a small village he learned the ways of the warrior from his mother. He made a point of taking high paying jobs and getting most of it up front. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero; and money/treasure

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Blacksmith

Voice: Excited and jittery

Attributes [hide]

Rolf Hayden, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 5 (-3)12 (+1) 11 (+0)11 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2100 sp. Freshwater pearl (11 gp). Silver pearl (140 gp).


Social Check DCs


Drogo Yorke, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a lot of dark rich colors, with gold accents. He wears a wide-brimmed hat to cover his moderate length black hair. His eyes are likewise green.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Drogo was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Mortician

Voice: Smooth and feminine

Attributes [hide]

Drogo Yorke, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)17 (+3) 17 (+3)15 (+2)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 13
Languages Common, Celestial, Dwarven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5

Possessions: 200 gp.


Social Check DCs


Gerard Alby, Male Human [Permalink]

Personal [hide]

Description: This man wears black painted combat armor at almost all times. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He wears a colorful flower in his auburn hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He loves telling others what to do and how they should feel about things. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Soapmaker arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: He uses money and sex appeal to get what he needs; and his relatives are trying to arrange a marriage

Ideals: Opinionated. Bonds: Rich, Attractive, Family. Occupation: Soapmaker

Voice: Slow speaker

Attributes [hide]

Gerard Alby, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)15 (+2) 14 (+2)12 (+1)
Skills History +4, Stealth +4
Senses Passive Perception 12
Languages Common, Sylvan, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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