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Advanced [show]


Charles Clare, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. His head has been shaved. His face is covered beneath a completely black helmet.

Personality: A skeptical and narcissistic man, Charles's first love is himself. His second love is also himself. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born the only child of a wealthy merchant. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.

Motivation: Nothing but the best is good enough for him; and to prove his worth to the world

Ideals: Entrepeneur, Impeccable. Flaws: Ugly, Impulsive. Occupation: Servant

Voice: Sore throat, cough

Attributes [hide]

Charles Clare, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)14 (+2) 7 (-2)12 (+1)
Skills Deception +3, History +4
Senses Passive Perception 8
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3000 cp.


Social Check DCs


William Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears black trousers with yellow and brown striped suspenders. He wears various colorful collared shirts. He is portly but not overly obese. His golden hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a white middle class family as the only child. Cursed with unlife at a very young age, William has worked very hard to control his curse. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Impeccable. Flaws: Insane, Mundane, Disease. Bonds: Job. Occupation: Fletcher

Voice: Jittery and nervous

Attributes [hide]

William Yorke, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)15 (+2) 16 (+3)8 (-1)
Skills Investigation +4, Religion +4
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Gilbert Ansley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears a red costume with the symbols of the sun god on his torso. His long auburn hair reaches down to his waist. His eyes are a pleasant green.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also is a firm believer in the manly ideal.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's repulsed by the PC; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Disease, Impulsive, Antagonistic. Bonds: Adventurer. Occupation: Locksmith

Voice: Speaks with back of mouth

Attributes [hide]

Gilbert Ansley, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)12 (+1) 12 (+1)12 (+1)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Anthony Shelly, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems. His silver hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: He is very quiet and rarely speaks above a whisper. He enjoys reading and quiet.

History: He was born to a criminal king-pin and mafia family His father was a mechanic, and taught him how to fix just about anything. After months of barely getting by, Anthony managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: A rival would like him out of the picture.

Ideals: Logical, Persistence. Flaws: Ugly, Shy. Bonds: Rich, Criminal record. Occupation: Sailor

Voice: Prounounces S like Z

Attributes [hide]

Anthony Shelly, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)17 (+3) 10 (+0)13 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Auran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 7000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Alex Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing colorful clothing, dressed as a Assassin. He has shaved his head bald. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is afraid of women and trembles around them

History: He was born in the north. A few years later when the west was not economically sound they moved to his current location. He was granted arcane powers by his dying sister.

Motivation: Sabotage a competitor; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Shy. Bonds: Job, Immigrant, Religious. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Alex Berkeley, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)12 (+1) 10 (+0)12 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 22000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Cloth of gold vestments (170 gp).


Social Check DCs

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