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NPC Generator

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Advanced [show]


Everard Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His hair is white, silky, and of moderate length. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a minor phobia of water and hates getting wet.

History: He was born several months after his mother was called into army service. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels threatened by others.

Flaws: Terse, Fearful. Bonds: Attractive, Military, Criminal record. Occupation: Mortician

Voice: Sighs a lot, exhausted

Attributes [hide]

Everard Gentry, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: Golden pearl (50 gp). Rich purple corundum (700 gp). Pink pearl (50 gp).


Social Check DCs


Gomory Cromwell, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears grey trousers with blue and brown striped suspenders. He wears various colorful collared shirts. His brown hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Gomory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born the only child of a wealthy merchant. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and he's repulsed by the pc

Ideals: Extrovert, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Detective

Voice: Farmer accent

Attributes [hide]

Gomory Cromwell, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)17 (+3) 14 (+2)8 (-1)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Druidic, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp. 1 Backpack. 1 Average lock. 1 Masterwork Artisan’s tools.


Social Check DCs


Odo Thornton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears a tight fitting blue shirt and pants. His white hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He speaks before he thinks and is too direct. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He comes from a rich eastern family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: Marry his brother to traveling adventurers.

Flaws: Impulsive. Bonds: Family, Rich, Adventurer. Occupation: Shoemaker

Voice: Thin and wheezing

Attributes [hide]

Odo Thornton, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)12 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Cloth of gold vestments (30 gp). A delicate brass dragon egg (40 gp).


Social Check DCs


Tim Beitz, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears a fine chain shirt which he covers with green colored cloaks and clothing. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He works hard and plays hard.

History: He is the product a well kept family trust fund and as such has never really known need. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has money and likes to spend it

Ideals: Gifted. Flaws: Greedy, Hedonist. Bonds: Rich, Debt. Occupation: Barkeep

Voice: Smooth and feminine

Attributes [hide]

Tim Beitz, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)14 (+2) 10 (+0)10 (+0)
Skills Athletics +2, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. Solid gold idol (1200 gp). Old masterpiece painting (400 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item.


Social Check DCs


Charles Myerscough, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and wears a lot of dark rich colors, with gold accents. His golden hair and beard is wavy and long. He has green eyes.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He never wears the same outfit twice, unless he absolutely has to.

History: His father raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by illithids. Charles was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Further expansion of business.

Ideals: Artistic. Bonds: Attractive, Enemies, Nature, Job. Occupation: Guard

Voice: Raspy

Attributes [hide]

Charles Myerscough, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, Athletics +1
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. Gold dragon comb with red garnet eye (800 gp). 2 Thunderstones. 3 Tanglefoot bags. 5 Acid flasks.


Social Check DCs

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