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NPC Generator

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Advanced [show]


Hugh Tindall, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this eastern man wears a lot of dark rich colors, with gold accents. His moppish black hair is in a traditional bowl cut. His green eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a desert tribe. His father took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Hugh and his spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Slave, Nature. Occupation: Bricklayer

Voice: Cold and demanding tone

Attributes [hide]

Hugh Tindall, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)9 (-1) 11 (+0)9 (-1)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Simon Carlyle, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing colorful clothing, dressed as a Blacksmith. His wide-brimmed hat is riddled with cuts and holes. His brown eyes are slightly larger than normal.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He works hard and plays hard.

History: Born in the north his family was never financially stable. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Ideals: Optimist, Gifted. Flaws: Ugly, Hedonist. Bonds: Poor, Criminal record. Occupation: Blacksmith

Voice: Slow speaker

Attributes [hide]

Simon Carlyle, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)11 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 25000 sp. 1 Minor magic item.


Social Check DCs


Shane Milton, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has styled his chestnut hair well, parting it to the left. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. He is able to make almost anything out of random pieces of junk.

History: Shane was born with his mother's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 10 years.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Shepherd

Voice: Draws out vowels

Attributes [hide]

Shane Milton, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Randal Shelby, Male Human [Permalink]

Personal [hide]

Description: A 5'11" eastern man, he tends to wear a brown poncho over his likewise colored trousers and shirt. He wears his hair in dreadlocks. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is able to make almost anything out of random pieces of junk.

History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now mingles about in high society.

Motivation: He wants revenge against drow; and he is greedy

Ideals: Gifted. Flaws: Greedy. Bonds: Attractive, Rich, Enemies. Occupation: Apothecary

Voice: Irish accent

Attributes [hide]

Randal Shelby, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)9 (-1) 15 (+2)12 (+1)
Skills History +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1100 sp.


Social Check DCs


Bertram Clare, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an entirely tan suit with green socks and a vest with buckled shoes. He wears a deerstalker hat to hide his balding. His green eyes dart from person to person to random spaces in the air.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is afraid of women and trembles around them

History: Sold as a small child to a wizard, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: He is unsatisfied with his job; and to reunite with his absent father

Flaws: Shy. Bonds: Mentor, Family, Job. Occupation: Junk Dealer

Voice: Excited and jittery

Attributes [hide]

Bertram Clare, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)11 (+0) 16 (+3)12 (+1)
Skills Athletics +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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