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NPC Generator

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Advanced [show]


Frederick Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a well pressed and immaculate suit (or dress). His tied-back hair is red. His eyes are green and he is always smoking a pipe.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with a lost civilization.

History: He was raised in a forest tribe. His childhood dream was to be a Carter, but he was a colossal failure. He tends to his Engraver job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and meet up once more with his childhood friend

Ideals: Justice. Bonds: Adventurer, Nature, Job. Occupation: Engraver

Voice: Speaks in third person

Attributes [hide]

Frederick Everleigh, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)15 (+2) 11 (+0)12 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Giant, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 30000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Diggory Leighton, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has relatively dark skin and is very physically imposing due to his abundance of muscles. With bright black hair and a scraggly beard. He is baby faced.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Diggory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Diggory lived on a farm with his father, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Human conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Flaws: Antagonistic, Hedonist, Racist. Bonds: Poor, Family. Occupation: Soapmaker

Voice: Mousy voice

Attributes [hide]

Diggory Leighton, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)15 (+2) 17 (+3)17 (+3)
Skills Religion +4, Survival +5
Senses Passive Perception 13
Languages Common, Aquan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. Red-brown spinel (40 gp). Freshwater pearl (6 gp). Golden pearl (40 gp).


Social Check DCs


Geoffrey Lindsey, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a tan shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. Animals are drawn to him, and he is able to talk to them.

History: Born in the west his family was never financially stable. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge.

Ideals: Gifted. Flaws: Ugly, Disease, PTSD. Bonds: Poor. Occupation: Fortune-teller

Voice: Squeaky

Attributes [hide]

Geoffrey Lindsey, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)17 (+3) 15 (+2)16 (+3)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 12
Languages Common, Gnoll, Halfling, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 1800 sp. Lapis lazuli (4 gp). Sardonyx (30 gp). Sard (30 gp).


Social Check DCs


Tim Burton, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this northern man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is slicked back into a classic pompadour. His eyes are gray and he is always smoking a pipe.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Athletic, Fighting. Flaws: Cynical, Fearful. Bonds: Rich. Occupation: Carpenter

Voice: Raspy

Attributes [hide]

Tim Burton, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 24000 cp. Moonstone (40 gp). Azurite (8 gp). 1 Masterwork manacles. 1 Healer’s kit. 1 Healer’s kit.


Social Check DCs


Gerald Marston, Male Human [Permalink]

Personal [hide]

Description: A 5'7" eastern man, he wears a faded coat and loose pants complete with feathered hat. His long chestnut hair reaches down to his waist. His hazel eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gerald was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Map Maker for hire.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Philantrophist, Gifted. Bonds: Family, Job. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerald Marston, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)13 (+1) 14 (+2)5 (-3)
Skills Acrobatics +5, Intimidation -1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: 1900 sp. 1 Half-Plate. 1 Masterwork studded leather. 1 Masterwork studded leather.


Social Check DCs

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