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NPC Generator

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Advanced [show]


Kody Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He is portly but not overly obese. He keeps his long brown hair kept up in a rat tail. This amber eyed northerner is not easily forgotten.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is able to make almost anything out of random pieces of junk.

History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Kody took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants a kiss; and to settle down with his crush

Ideals: Passionate, Gifted, Justice. Bonds: Mentor, Has a crush. Occupation: Crown-heir

Voice: Sighs a lot, exhausted

Attributes [hide]

Kody Cumberbatch, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 4 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 5 (-3)13 (+1) 6 (-2)15 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Norman Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears blue trousers with brown and blue striped suspenders. He wears various colorful collared shirts. He has a small bristly mustache and wavy golden hair. He has violet eyes and a blue hat with a brown feather.

Personality: Eccentric and domineering, Norman will drive conversation. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town working and never settling down anywhere, but has fallen for a local Stableman. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Extrovert, Professionalism. Bonds: Rich, Has a crush, Family. Occupation: Knight

Voice: Smooth and feminine

Attributes [hide]

Norman Whitby, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Aquamarine (900 gp). Malachite (13 gp). Hematite (13 gp). 1 Good lock.


Social Check DCs


Ernest Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and red handkerchief worn on his right side. He is portly but not overly obese. He wears his silver hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born at the edge of vast island. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants revenge against goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Shy. Bonds: Job, Nature, Enemies. Occupation: Cook

Voice: Scandinavian accent

Attributes [hide]

Ernest Bradshaw, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)13 (+1) 15 (+2)16 (+3)
Skills Arcana +3, Athletics +1
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gerard Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and he perpetually has his longbow ready. His head has been shaved. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to loving parents in a slum to the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Nature, Poor. Occupation: Butcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerard Mitchell, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)16 (+3) 10 (+0)10 (+0)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Goblin, Elven, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Raymond Middleton, Male Human [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on his belt. He has a long auburn beard with little hanging trinkets. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Raymond was born the youngest of three triplets. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to raise his children well

Flaws: Depressed. Bonds: Adventurer, Attractive, Family, Criminal record. Occupation: Stylist

Voice: growls and snarls, animalistic

Attributes [hide]

Raymond Middleton, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)16 (+3) 10 (+0)14 (+2)
Skills Arcana +5, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Dwarven, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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