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NPC Generator

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Advanced [show]


Henry Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears professional attire. His red hair is heavily combed to the left. His eyes are green.

Personality: He is happy with his job as a Butcher. He turns his eye from what people do, preferring to live and let live. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born to a pair of adventurers, Henry grew up listening to his father's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic. Bonds: Attractive, Job, Criminal record, Adventurer. Occupation: Butcher

Voice: Laughs frequently while speaking

Attributes [hide]

Henry Pinkerton, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)11 (+0) 16 (+3)13 (+1)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Theobald Hartford, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His green eyes dart from person to person to random spaces in the air.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born into a rich family. Through the years after Theobald was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Theobald's mother didn't care for him much, and the feeling was mutual. He's also a talented Barkeep, but doesn't like to broadcast it.

Motivation: A strong sense of loyalty to Human people; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Antagonistic, Racist. Bonds: Rich, Job. Occupation: Dyer

Voice: Pirate accent

Attributes [hide]

Theobald Hartford, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)12 (+1) 17 (+3)14 (+2)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Adelard Paxton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey costume with the symbols of strength on his torso. He keeps his blonde hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is fixated on the number 21. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He hasn't been sleeping well lately.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic. Flaws: Insomniac, Insane, Shy. Bonds: Immigrant. Occupation: Seamstress

Voice: Raspy

Attributes [hide]

Adelard Paxton, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)14 (+2) 14 (+2)15 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Anselm Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a glaive on his belt. He has a slight overbite and is overall scrawny. His red hair is styled in orderly dreadlocks. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Fighting, Optimist, Impeccable. Bonds: Job, Rich. Occupation: Healer

Voice: Aggressive tone

Attributes [hide]

Anselm Tattersall, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 18 (+4)7 (-2) 10 (+0)18 (+4)
Skills History +0, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Randal Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses like a well dressed Mortician does. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Randal was born in the north. At a young age he loved to build and create. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to raise his children well; and further expansion of business

Ideals: Athletic, Persistence. Flaws: Ugly. Bonds: Job, Family. Occupation: Mortician

Voice: Creaky witch voice

Attributes [hide]

Randal Hamilton, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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