Cory Webley, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his golden hair down. He is very pretty but has cold, dead eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A true patriot, Cory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Cory lived on a farm with his father, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to raise his children well; and regain custody of his daughter
Flaws: Depressed. Bonds: Attractive, Military, Family, Nature. Occupation: Locksmith
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 9 (-1) | 9 (-1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple +3
Possessions: Obsidian (16 gp). Alexandrite (600 gp).
Charles Badger, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears tattered old clothes. He wears a top hat to cover his moderate length black hair. He tend to wears goggles to shield his eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born a particularly ugly child, much to the horror of his parents. He struck it rich when he found rare goods in large quantities. He has been a successful dealer in antiques buying low and selling high.
Motivation: Human compassion; and he has money and likes to spend it
Ideals: Entrepeneur. Flaws: Ugly, Impulsive, Racist. Bonds: Rich. Occupation: Mayor
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 15 (+2) | 5 (-3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2100 sp. Moss agate (4 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Solomon Tickle, Male Human [Permalink]
Personal [hide]
Description: 5'4" and muscular, this northern man wears a brown coat over a tan low-cut shirt, and a wide-brimmed hat upon his head. His chestnut hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He speaks before he thinks and is too direct. He is afraid of women and trembles around them
History: A powerful slaver made him what he is. Solomon was born on a far northern island where he grew up under the tutelage of his mother, an expert Laborer. He left for the north, certain he would find work there.
Motivation: Wants to work out more often; and to prove his worth to the world
Ideals: Athletic. Flaws: Impulsive, Shy. Bonds: Mentor, Immigrant. Occupation: Laborer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Roland Adley, Male Human [Permalink]
Personal [hide]
Description: He wears a blue armored body suit, with a simple grey line shooting up and back down. He has a moderate pudge and is not very fit. With bright blonde hair and a scraggly beard. His thin eyebrows rest above his beady blue eyes.
Personality: Overbrimming with self-confidence, Roland isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He invites people to come help in his community garden.
History: Roland hails from a village terrorized by goblins. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now spends his time doing works of charity.
Motivation: Revenge; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Enemies. Occupation: Bricklayer
Voice: Booming voice
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 50 pp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.
Miles Webley, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Gifted from a young age, Miles studied abroad. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Nothing but the best is good enough for him; and he wants revenge against illithids
Ideals: Impeccable, Extrovert, Gifted. Bonds: Adventurer, Enemies. Occupation: Brewer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 60 pp.
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Their contribution stands as a beacon of hope for all adventurers!
