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Hubert Woods, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a long, yellow, dusty cloak, and a wedding ring on his left hand. His chestnut hair is lengthy and is close to two feet long. His brown eyes peer out from beneath his feathered yellow hat.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Hubert hails from a village terrorized by gnolls. He worked as a nervous Banker and found it very stressful. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Insane. Bonds: In love, Enemies, Job, Rich. Occupation: Banker

Voice: Dutch accent

Attributes [hide]

Hubert Woods, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)9 (-1) 17 (+3)7 (-2)
Skills Deception +0, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp.


Social Check DCs


William Carlton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man is dressed in earthy colors with a black and grey handkerchief worn on his right side. His hair is silver and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: While he acts the brute, he is far gentler than he would appear. A true patriot, William would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Sold as a small child to a brothel owner, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the east, certain he would find work there.

Motivation: To end his boredom; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane, Mundane. Bonds: Military, Mentor, Immigrant. Occupation: Adventurer

Voice: Strong lisp

Attributes [hide]

William Carlton, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp.


Social Check DCs


John Reid, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He believes the world needs to unite to get rid of brigands once and for all.

History: Born in a small village he learned the ways of the warrior from his mother. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many brigands want him driven away; and he wants revenge against brigands

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Poor, Enemies. Occupation: Engraver

Voice: Speaks in third person

Attributes [hide]

John Reid, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 80 pp.


Social Check DCs


Richard Royal, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears professional attire. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of a Shepherd, who enjoyed hunting, Richard was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Bonds: Attractive, Enemies, Job, Nature, Adventurer. Occupation: Bricklayer

Voice: Soothing and warm

Attributes [hide]

Richard Royal, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)12 (+1) 11 (+0)12 (+1)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Peter Blackwood, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears bulky white painted plate armor. His hair is cut close to his head. His fierce brown eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. Cursed with a spirit at a very young age, Peter has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To prove his worth to the world; and to reunite with his old friends

Flaws: Ugly, Disease, Impulsive. Bonds: Adventurer, Rich. Occupation: Mortician

Voice: Sleepy voice

Attributes [hide]

Peter Blackwood, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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