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NPC Generator

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Advanced [show]


Lewis Gentry, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears violet painted combat armor at almost all times. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Flaws: Cynical, Disease. Bonds: Rich, Adventurer. Occupation: Stableman

Voice: Scratchy, weak

Attributes [hide]

Lewis Gentry, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)8 (-1) 13 (+1)12 (+1)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. 2 Tanglefoot bags.


Social Check DCs


Raymond Richie, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered greatsword and tarnished hammer as well. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. His hazel eyes peer out from beneath his broad white hat.

Personality: Eccentric and domineering, Raymond will drive conversation. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to reunite with his old friends

Ideals: Fighting, Extrovert. Flaws: Addict. Bonds: Adventurer, Criminal record. Occupation: Actor

Voice: Indian accent

Attributes [hide]

Raymond Richie, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)10 (+0) 14 (+2)9 (-1)
Skills Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Dustin Melancon, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is slicked back into a classic pompadour. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also has developed a complete distrust of the Mortician profession.

History: He was born to loving parents in a slum to the west. After coming to the age of reason, Dustin took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He then took over the family business and is one of the better Carpenter for hire.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Optimist, Gifted, Athletic. Bonds: Attractive, Job, Poor. Occupation: Carpenter

Voice: Pirate accent

Attributes [hide]

Dustin Melancon, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)12 (+1) 13 (+1)9 (-1)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Aldous Norton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is generally shirtless and showing off his tattooed chest. His red hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Aldous is depressed about a lot of things. He tends to be a nihilist. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Aldous lived on a farm with his father, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He left for the west, certain he would find work there.

Motivation: A strong sense of loyalty to Human people.

Ideals: Athletic. Flaws: Depressed, Racist. Bonds: Attractive, Immigrant, Family. Occupation: Barber

Voice: Voice breaks

Attributes [hide]

Aldous Norton, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Sylvan, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Simon Heiser, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears baggy blue pantaloons and a brown scarf. He sports a long brown beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is a Farmer first and foremost. He believes firmly that knowledge should be universal. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a island tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Farmer.

Motivation: To be a Ploughman again.

Bonds: Poor, Attractive, Job, Immigrant, Nature. Occupation: Farmer

Voice: Old Prospector

Attributes [hide]

Simon Heiser, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 16 (+3)8 (-1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Goblin, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1000 sp.


Social Check DCs

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