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NPC Generator

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Advanced [show]


Justin Rowley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is braided into rings. His blue eyes dart from person to person to random spaces in the air.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Human compassion; and wants to work out more often

Ideals: Athletic. Flaws: Shy, Forgetful. Bonds: Poor. Occupation: Cook

Voice: Puts emphasis on the wrong words

Attributes [hide]

Justin Rowley, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Ernest Halsey, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He typically wears brown cloth garments or leather armor. He wears his auburn hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Eccentric and domineering, Ernest will drive conversation. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: When he was but 3 years old his parents immigrated from the north. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He moves from town to town, unable to find a place to settle.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Extrovert. Flaws: Insomniac, Impulsive. Bonds: Immigrant, Criminal record. Occupation: Layabout

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ernest Halsey, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Randal Ramsay, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown collared shirt and white pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He keeps his auburn hair in a pixie cut. His gray eyes peer out from beneath his top brown hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Energy wise he seems alert and responsive.

History: He was raised in a white middle class family as the only child. His mother was a mechanic, and taught him how to fix just about anything. Being a Brewer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is unsatisfied with his job; and a rival would like him out of the picture

Ideals: Persistence, Professionalism. Flaws: Mundane. Bonds: Criminal record, Job. Occupation: Brewer

Voice: Sore throat, cough

Attributes [hide]

Randal Ramsay, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)10 (+0) 10 (+0)11 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 4 Antitoxin. 1 Everburning torch. 2 Thunderstones.


Social Check DCs


Henry Rayden, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is typically in his Beggar uniform and is in decent physical shape. His brown hair is matted, messy, and big. This amber eyed westerner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Henry grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: He's looking for his big break; and further expansion of business

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Beggar

Voice: Rolls R's

Attributes [hide]

Henry Rayden, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)10 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 70 pp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver comb with moonstones (300 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). 1 Small steel mirror. 1 Simple lock. 1 Climber’s kit.


Social Check DCs


Roger Atterton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown shirt with thin white vertical stripes and blue pants. His silver hair, when down, is lengthy. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Roger was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He has drifted from career to career and currently works as a Mortician.

Motivation: To be a Actor again; and he would like to get married and retire

Flaws: Addict. Bonds: Attractive, Has a crush, Job, Adventurer. Occupation: Mortician

Voice: Speaks through clenched teeth

Attributes [hide]

Roger Atterton, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)15 (+2) 16 (+3)17 (+3)
Skills Performance +5, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. 1 Masterwork studded leather.


Social Check DCs

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