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NPC Generator

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Advanced [show]


Godfrey Tinley, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this western man wears dark leathers with embroidery. His black hair is knotted and matted. He is baby faced.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also is a firm believer in the manly ideal.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and wants to have a good time and be beloved

Ideals: Athletic, Optimist. Flaws: Impulsive. Bonds: Adventurer, Immigrant. Occupation: Herbalist

Voice: Squeaky

Attributes [hide]

Godfrey Tinley, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)14 (+2) 11 (+0)11 (+0)
Skills Performance +2, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gerard Browning, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a brown vest and prefers blue and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His head has been shaved. His eyes are hazel.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is an amazing painter.

History: His parents moved while he was still in utero so he is the first generation to be born here. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant, Nature. Occupation: Servant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerard Browning, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)12 (+1) 11 (+0)11 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 21000 cp. Red garnet (70 gp). Banded agate (15 gp). Malachite (15 gp). 1 Minor magic item.


Social Check DCs


Lewis Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of warhammers on his belt, each one with a opal on the hilt. He keeps his white hair in a pixie cut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves telling others what to do and how they should feel about things. He never wears the same outfit twice, unless he absolutely has to.

History: Lewis was raised in a hard working conservative environment. He has had some formal painting training, and achieved minor success. He left for the south, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Opinionated, Artistic, Impeccable. Bonds: Job, Immigrant. Occupation: Shepherd

Voice: Pirate accent

Attributes [hide]

Lewis Hamilton, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)9 (-1) 10 (+0)10 (+0)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Rock crystal (30 gp).


Social Check DCs


Dustin Heiser, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. He has a small bristly mustache and wavy brown hair. He tend to wears goggles to shield his eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Dustin studied abroad. Brilliant and gifted he never wanted to apply himself. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Dustin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: To be a Weaver again; and he wants to meet his childhood hero

Ideals: Athletic, Gifted. Bonds: Job, Adventurer, Enemies. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Dustin Heiser, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)16 (+3) 14 (+2)14 (+2)
Skills Intimidation +4, Religion +5
Senses Passive Perception 12
Languages Common, Gnoll, Druidic, Draconic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Smoky quartz (80 gp). Sardonyx (80 gp). Carnelian (80 gp). Bloodstone (80 gp). 1 Minor magic item.


Social Check DCs


Gerald Clifford, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with grey highlights, and long pastel pants that bunch up around his shoes. His brown hair is unkempt and raggedy. His eyes are a pleasant gray.

Personality: While he acts the brute, he is far gentler than he would appear. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his father. When Gerald reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Nature, Military, Adventurer. Occupation: Masseuse

Voice: Speaks with back of mouth

Attributes [hide]

Gerald Clifford, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Draconic, Auran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs

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