Roland Browning, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears baggy yellow pantaloons and a green scarf. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel and he is always smoking a pipe.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with a lost civilization.
History: He was born the only child of a wealthy merchant. Cursed with vampirism at a very young age, Roland has worked very hard to control his curse. He has dedicated himself to building a better kind of golem.
Motivation: He's attracted to the PC; and to reunite with his old friends
Ideals: Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Adventurer, Has a crush. Occupation: Sculptor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp.
Adelard Ryley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and his gloved hand is found clutching a kukri. His hair is silver and very short. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born in the south. He made a point of taking high paying jobs and getting most of it up front. He has been saving his money to try and buy his brother's freedom.
Motivation: Obtaining odd cultural Human artifacts is his passion; and doesn't want to be a brewer and was forced into it by his family
Ideals: Joker. Flaws: Addict. Bonds: Family, Immigrant, Adventurer. Occupation: Brewer
Voice: Hissing voice
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Masterwork Artisan’s tools. 1 Masterwork Thieves’ tools. 1 Good lock.
Dustin Read, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He is physically well-built. He has no hair. His eyes, though not visible through his cowl, are brown.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He always tries to repair and not replace. It was this mentality that drove him into the Ruler business.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was taken from his home at a very young age. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He loathes his own lifestyle; and he is currently in port desperately looking for someone to get him out
Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Religious, Slave. Occupation: Ruler
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Aquan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Shane Barlow, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a tight fitting yellow shirt and pants. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.
Personality: He is a hateful person. He taunts others and blames them for his problems. He invites people to come help in his community garden.
History: Born to a Barrister, his mother struggled to pay the bills. After coming to the age of reason, Shane took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.
Motivation: He doesn't get along with people that don't share his tastes; and he's repulsed by the pc
Ideals: Philantrophist, Gifted, Impeccable. Flaws: Antagonistic. Bonds: Poor. Occupation: Marshal
Voice: French accent
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 6 (-2) | 18 (+4) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Draconic, Terran, Elven, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp.
Aldous Astley, Male Human [Permalink]
Personal [hide]
Description: 5'5" and muscular, this northern man wears a brown vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his brown boots flare out at the collars. He wears a top hat to hide his balding. His green eyes are slightly larger than normal.
Personality: He acts crazy and hedonistic. He is afraid of women and trembles around them
History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Athletic, Fighting. Flaws: Hedonist, Shy. Bonds: Attractive. Occupation: Mortician
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
