Manfred Rodney, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and has a large tan mantle and cape that has been intricately interwoven into his brown robe. His hair is cut close to his head. His violet eyes peer out from beneath his Stetson tan hat.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He can't help but pocket interesting objects he comes across
History: The child of a Herbalist, who enjoyed hunting, Manfred was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Manfred took refuge in the large cave and found the beat up longbow and armor he uses now. He has been a successful dealer in antiques buying low and selling high.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to settle down with his crush
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Criminal record, Nature, Has a crush. Occupation: Laborer
Voice: Indian accent
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Clerebold Westbrook, Male Human [Permalink]
Personal [hide]
Description: He likes to wear violet tank tops with brown pants. He is portly but not overly obese. His blonde hair is styled in orderly dreadlocks. His blue eyes have a joyful gleam in them most of the time.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was born in a small island village. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to giants.
Motivation: He wants revenge against giants.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Nature. Occupation: Sculptor
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4
Possessions: 600 gp. Blue sapphire (500 gp). Rhodochrosite (7 gp). Rhodochrosite (7 gp). Onyx (80 gp).
Charles Conway, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears just a tan suit. He is bald on top and has large white tufts of hair around his ears. His fierce blue eyes like to dwell on things.
Personality: He will rave to anyone who will listen. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in the south his family was never financially stable. After coming to the age of reason, Charles took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and wants a kiss
Ideals: Gifted. Flaws: Ugly, Insane, Shy. Bonds: Poor. Occupation: Beggar
Voice: Low range voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 4 (-3) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
Possessions: 100 gp.
Aldous Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a blue coat over a white low-cut shirt, and a feathered hat upon his head. His red hair is lengthy and is close to two feet long. His fierce hazel eyes like to dwell on things.
Personality: He will rave to anyone who will listen. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To prove his worth to the world.
Flaws: Ugly, Insane, Impulsive, Disease. Bonds: Poor. Occupation: Sage
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. Moonstone (40 gp). Star rose quartz (40 gp).
John Reid, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears baggy blue pantaloons and a black scarf. He sports a long white beard, and similarly colored long hair. He wears crescent spectacles with a black brim.
Personality: John is depressed about a lot of things. He tends to be a nihilist. He always tries to repair and not replace. It was this mentality that drove him into the Laborer business.
History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east; and his religion dominates his actions
Ideals: Persistence, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Religious. Occupation: Laborer
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 9 (-1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Draconic
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 100 gp.
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