Gerard Staurheim, Male Human [Permalink]
Personal [hide]
Description: 5'10" and lanky with angular features, he is an attractive figure. He wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is blonde and very short. His face is covered beneath a completely black helmet.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born in the north. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Joker. Bonds: Rich, Attractive, Immigrant. Occupation: Sage
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Crowbar. 1 Masterwork manacles.
Percival Presley, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light grey in addition to tight pants. His golden hair, when down, is lengthy. This amber eyed westerner is not easily forgotten.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He believes the world needs to unite to get rid of goblins once and for all.
History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants a kiss; and several ex partners dislike his way of doing things and want revenge
Ideals: Joker. Bonds: Enemies, Nature, Adventurer, Has a crush. Occupation: Dyer
Voice: Spanish accent
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 7000 cp. Golden pearl (160 gp). Sard (50 gp).
Theodoric Barney, Male Human [Permalink]
Personal [hide]
Description: He wears a black shirt with thin grey vertical stripes and blue pants. His brown hair is braided into rings. His amber eyes are passionate and lively.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: When he was but 6 years old his parents immigrated from the west. Theodoric was born on a far western forest where he grew up under the tutelage of his father, an expert Body Guard. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Artistic. Flaws: Secretive, Disease, Mundane. Bonds: Immigrant. Occupation: Body Guard
Voice: Posh accent
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 5 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. Tiger eye turquoise (9 gp).
Peter Alton, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Junk Dealer. He is portly but not overly obese. His red hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.
Personality: While he acts the brute, he is far gentler than he would appear. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in a small village he learned the ways of the warrior from his father. He worked as a nervous Junk Dealer and found it very stressful. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family; and wants to open a new tavern
Ideals: Fighting. Bonds: Job, Slave, Family. Occupation: Junk Dealer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 8 (-1) | 15 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Odo Darlington, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears professional attire. His white hair is drawn into a tight pony tail with a rose scrunchie. His eyes are violet and catlike.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He enjoys reading and quiet.
History: He was born on a small isolated farm. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A deep hatred of brigands; and someone believes him a fraud
Ideals: Logical, Gifted. Bonds: Attractive, Enemies, Nature. Occupation: Glassblower
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Druidic, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5
Possessions: 100 gp. 1 Half-Plate. 1 Buckler.
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