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NPC Generator

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Advanced [show]


Justin Blakely, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears just a green suit. His head has been shaved. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Ugly, Disease. Bonds: Adventurer, In love, Job. Occupation: Cartwright

Voice: Loud with bravado

Attributes [hide]

Justin Blakely, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)8 (-1) 6 (-2)16 (+3)
Skills Intimidation +5, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Breastplate. 1 Breastplate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Norman Thornton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Further he is a bit of a stoner and is frequently out of it.

History: The child of southern immigrants he idolized his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Tanner again.

Ideals: Passionate. Flaws: Ugly, Addict. Bonds: Immigrant, Job. Occupation: Baker

Voice: Speaks in third person

Attributes [hide]

Norman Thornton, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Nature +3, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Peter Lindsey, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is red and curly. His gray eyes peer out from beneath his Stetson black hat.

Personality: Aggressive, abrasive, and angry, Peter embodies much of what other species detest in the Humans. He would rather hide behind his crafts than deal with other people.

History: The child of a Mayor, who enjoyed hunting, Peter was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is content

Ideals: Artistic. Flaws: Antagonistic, Shy, Disease. Bonds: Nature. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

Peter Lindsey, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)14 (+2) 17 (+3)17 (+3)
Skills Intimidation +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 11000 sp. Black pearl (700 gp). Banded agate (4 gp). Lapis lazuli (4 gp). Black star sapphire (500 gp).


Social Check DCs


Clerebold Huxley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has wavy white hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Clerebold is combative with any and all who dare try his patience in the slightest.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Clerebold was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Clerebold's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy.

Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Tailor

Voice: Breathy voice

Attributes [hide]

Clerebold Huxley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 15 (+2)15 (+2) 18 (+4)9 (-1)
Skills Insight +6, Religion +4
Senses Passive Perception 14
Languages Common, Giant, Terran
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Odo Ramsay, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears rags and sports a simple walking cane. His red hair is knotted and matted. His violet eyes peer out from beneath his feathered grey hat.

Personality: He has a massive crush on the younger sibling of the Masseuse who has hired him part-time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Shepherd father left him crippled. During his travels, Odo and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Odo discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Odo fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is terrified, and will act out of fear; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Disease, Fearful. Bonds: Poor, Has a crush, Adventurer. Occupation: Masseuse

Voice: American accent

Attributes [hide]

Odo Ramsay, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)14 (+2) 11 (+0)10 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Disguise kit.


Social Check DCs

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