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Advanced [show]


Geoffrey Stanley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears silk and lounges about seductively. He has dyed his greying white hair a little too much giving a sharp white color. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Geoffrey took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: To be a Sculptor again.

Ideals: Fighting, Gifted. Bonds: Attractive, Job, Nature. Occupation: Miner

Voice: Farmer accent

Attributes [hide]

Geoffrey Stanley, Male Human Fighter 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)15 (+2) 10 (+0)10 (+0)
Skills Athletics +3, Investigation +5
Senses Passive Perception 10
Languages Common, Druidic, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Clifford, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man is generally shirtless and showing off his tattooed chest. He sports a flattop hair cut. His hazel eyes lackadaisically let the world flow into them.

Personality: Bertram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is a ruthless business man, a trait he acquired from his mother.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic, Entrepeneur, Gifted. Flaws: Greedy. Bonds: Adventurer. Occupation: Laborer

Voice: Tuts and clicks tongue

Attributes [hide]

Bertram Clifford, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)14 (+2) 10 (+0)9 (-1)
Skills Deception +1, Stealth +3
Senses Passive Perception 10
Languages Common, Ignan, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 12000 sp. Zircon (40 gp). Pink pearl (50 gp). 4 Antitoxin.


Social Check DCs


Alexandre Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears a simple grey robe with pastel stripes complete with hood. He carries with him a set of ceremonial daggers on his belt, each one with a topaz on the hilt. His hair is long and brown with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. He has gleaming, smiling amber eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a habit of throwing himself into exceedingly dangerous situations.

History: From birth he was tutored by a cruel and relentless mentor. He helped his father out around the business and became quite the natural. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alexandre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Fighting, Joker. Flaws: Impulsive. Bonds: Mentor, Job. Occupation: Interpreter

Voice: Speaks with back of mouth

Attributes [hide]

Alexandre Tattersall, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)14 (+2) 14 (+2)5 (-3)
Skills Deception -1, Persuasion -1
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Richard Blakeley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears a simple pastel robe with black stripes complete with hood. His hair is golden and curly. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He receives visions of the future at random moments

History: Richard was raised in a hard working conservative environment. Richard was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Locksmith. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: He wants revenge against giants; and to be a server again

Ideals: Gifted. Flaws: Shy. Bonds: Job, Immigrant, Enemies. Occupation: Locksmith

Voice: Whispers

Attributes [hide]

Richard Blakeley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 14 (+2)14 (+2) 9 (-1)12 (+1)
Skills History +4
Senses Passive Perception 9
Languages Common, Auran, Gnome
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Gomory Gresham, Male Human [Permalink]

Personal [hide]

Description: A 6'3" northern man, he wears a brown coat over a violet low-cut shirt, and a small hat upon his head. His hair is cut close to his head. His blue eyes are passionate and lively.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gomory hails from a village terrorized by brigands. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has worked as a Bookbinder like his father before him.

Motivation: Retire the richest man in the north; and balancing his hectic life and new bookbinder responsibilities is difficult

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Enemies, Job. Occupation: Bookbinder

Voice: Australian accent

Attributes [hide]

Gomory Gresham, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)9 (-1) 9 (-1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 4000 cp. Citrine (70 gp). Rose (70 gp). Fiery yellow corundum (900 gp).


Social Check DCs

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