Rolf Stapleton, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a clover on it. His brown hair is styled in orderly dreadlocks. His eyes are brown.
Personality: His tongue was cut out and he uses sign language. Energy wise he seems alert and responsive.
History: Born in the north to a Painter, Rolf learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered north to less war torn lands. He struck the Painter job and began his own company from there.
Motivation: Seeks redemption; and expand his business
Ideals: Professionalism. Flaws: Disease, PTSD. Bonds: Job, Criminal record. Occupation: Painter
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. Brown-green garnet (70 gp).
Bertram Graham, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears green trousers with black and yellow striped suspenders. He wears various colorful collared shirts. He wears a feathered hat to cover his moderate length chestnut hair. His eyes are likewise gray. His teeth are white and perfect.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born into a rich family. He was taken from his home at a very young age. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Herbalist and was forced into it by his family; and he is content
Flaws: Mundane. Bonds: Attractive, Family, Rich, Slave. Occupation: Herbalist
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 47 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 36000 sp. Black pearl (300 gp). Eye agate (14 gp). Alexandrite (300 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Richard Harrington, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a perfectly clean shirt and pair of pants. His hair is short and auburn. He wears round tiny glasses practically rammed into his face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Flattery will make him almost putty in your hands.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break
Ideals: Athletic, Gifted. Flaws: Selfish, Disease. Bonds: Attractive, Adventurer. Occupation: Shoemaker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Masterwork Musical instrument.
Lance Chatham, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized black coat. He wears a feathered hat to hide his balding. He is baby faced.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born in the west to a Barber, Lance learned a great deal about his mother's area of expertise. Lance was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Lance decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Barkeep again; and he is not mentally stable, and does not behave rationally
Ideals: Disciplined. Flaws: Insane. Bonds: Criminal record, Job. Occupation: Barber
Voice: Boston accent
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 800 sp.
Solomon Skelton, Male Human [Permalink]
Personal [hide]
Description: He typically wears green cloth garments or leather armor. He is portly but not overly obese. He has a small bristly mustache and wavy silver hair. He has gleaming, smiling amber eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better village for his children.
Motivation: He doesn't get along with people that don't share his tastes; and he's looking for his big break
Ideals: Passionate, Fighting, Impeccable. Bonds: Religious, Adventurer. Occupation: Interpreter
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5
Possessions: 500 gp.
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