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Advanced [show]


Richard Badger, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. His hair, while still mostly golden, has prominent grey streaks. His brown eyes lackadaisically let the world flow into them.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Animals are drawn to him, and he is able to talk to them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Blacksmith

Voice: pre-pubescent

Attributes [hide]

Richard Badger, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 11 (+0)11 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 7000 cp. Brass mug with jade inlays (600 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp).


Social Check DCs


Dean Clare, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black shirt with thin green vertical stripes and brown pants. His hair is brown and very short. His brown eyes are slightly larger than normal.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with his god.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Adventurer. Occupation: Miner

Voice: Irish accent

Attributes [hide]

Dean Clare, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)18 (+4) 10 (+0)11 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Infernal, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Miles Easton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a black armored body suit, with a simple grey line shooting up and back down, and his gloved hand is found clutching a kukri. He has a black handlebar mustache and slicked back black hair. His eyes are a pleasant gray.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sold as a small child to a wizard, Miles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Human compassion; and he desires power and/or immortality

Ideals: Optimist. Flaws: Racist. Bonds: Mentor, Adventurer. Occupation: Priest

Voice: French accent

Attributes [hide]

Miles Easton, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)16 (+3) 11 (+0)15 (+2)
Skills Investigation +5, Perception +2
Senses Passive Perception 12
Languages Common, Ignan, Goblin, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Manfred Browning, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear flannel. He has brown hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is a hateful person. He taunts others and blames them for his problems. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born the only child of a wealthy merchant. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the west, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Religious. Occupation: Carter

Voice: Pronounces O like U

Attributes [hide]

Manfred Browning, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)9 (-1) 7 (-2)14 (+2)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3200 sp. Deep green spinel (70 gp). Red-brown spinel (70 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Arnold Davenport, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and tends to wear a large blue jacket. His left hand appears badly burned and disfigured. He has chestnut hair. He has gleaming, smiling brown eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is frequently practicing swordplay.

History: Arnold lived on a farm with his mother, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Due to his spouse's obsession with being a Bookbinder they were divorced and he won custody of their daughter. He worked as a Marshal, and he later adopted a second daughter.

Motivation: Nothing but the best is good enough for him; and an old rival family wants him found

Ideals: Impeccable. Flaws: Shy, PTSD. Bonds: Military, Family. Occupation: Marshal

Voice: Puts emphasis on the wrong words

Attributes [hide]

Arnold Davenport, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 41 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)13 (+1) 12 (+1)13 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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