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NPC Generator

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Advanced [show]


Shane Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing the road beaten gear of a warrior. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He receives visions of the future at random moments

History: He was raised in a plains tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Dyer for hire.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Fighting, Passionate, Gifted. Bonds: Attractive, Nature, Job. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Shane Spaulding, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)11 (+0) 11 (+0)12 (+1)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Percival Ryley, Male Human [Permalink]

Personal [hide]

Description: This man wears grey painted combat armor at almost all times, and sports empty pouches on his belt. He keeps his black hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 15th year, his parents were killed by a orcs raid, leaving Percival alone in the world. After a stint in an orphanage, he was adopted. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's looking for his big break; and many orcs want him driven away

Flaws: Antagonistic. Bonds: Enemies, Guardian, Adventurer. Occupation: Sage

Voice: Ums and uhs a lot

Attributes [hide]

Percival Ryley, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)14 (+2) 16 (+3)15 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Aquan, Ignan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Adelard Hayley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a custom-built plate barding that's adorned with brown lining and desert motifs. His hair, while still mostly chestnut, has prominent grey streaks. His hazel eyes dart from person to person.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A true patriot, Adelard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Mayor business at a young age. Brilliant and gifted he never wanted to apply himself. He now owns his own business.

Motivation: He is compelled to act according to his religious beliefs; and expand his business

Ideals: Philantrophist, Gifted. Bonds: Military, Job, Religious. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Adelard Hayley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 18 (+4)13 (+1) 10 (+0)12 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: Silver pearl (100 gp). 1 Superior lock.


Social Check DCs


John Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Performer uniform. His hair is long and chestnut with streaks of red, and is pulled back with small green clips. His beard is red, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: He is almost excessively polite to everyone, even when angry. He is skeptical of what others tell him and is slow to trust.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new performer responsibilities is difficult

Flaws: Shy, Antagonistic, Mundane, Greedy. Bonds: Job. Occupation: Performer

Voice: Speaks with a cold

Attributes [hide]

John Lindsey, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 7 (-2)9 (-1) 12 (+1)8 (-1)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Nicholas Westcott, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he sports tan clothing, slightly heavier than average wear. His chestnut hair is cut short. His face is scarred and worn.

Personality: While he acts the brute, he is far gentler than he would appear. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His mother raised him in a mountain cabin. Nicholas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Nature, Adventurer. Occupation: Blacksmith

Voice: High pitched and raspy

Attributes [hide]

Nicholas Westcott, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)15 (+2) 10 (+0)14 (+2)
Skills History +4, Stealth +2
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 20000 cp.


Social Check DCs

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