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NPC Generator

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Advanced [show]


Shane Cotton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses like a well dressed Layabout does. His moppish chestnut hair is in a traditional bowl cut. He has amber eyes and a grey hat with a tan feather.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: The child of southern immigrants he idolized his father. He worked as a nervous Layabout and found it very stressful. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to drow.

Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg

Flaws: Insomniac. Bonds: Job, Immigrant, Enemies. Occupation: Layabout

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shane Cotton, Male Human Fighter 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 15 (+2)15 (+2)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3

Possessions: 40000 cp.


Social Check DCs


Cory Fawcett, Male Human [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his shortbow always slung over his shoulder, and he perpetually has his shortbow ready. His hair is golden and curly. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Cory embodies much of what other species detest in the Humans. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Religious, Mentor. Occupation: Doctor

Voice: Can't modulate volume

Attributes [hide]

Cory Fawcett, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)15 (+2) 10 (+0)16 (+3)
Skills Medicine +2, Performance +5
Senses Passive Perception 10
Languages Common, Ignan, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1200 sp.


Social Check DCs


Bernard Nash, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. He has a very tight haircut. His amber eyes peer out from beneath his top brown hat.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great joy in being the best Doctor in town.

History: Bernard was raised in a hard working conservative environment. After coming to the age of reason, Bernard took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Doctor soon after.

Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg

Ideals: Optimist, Gifted. Bonds: Job, Adventurer. Occupation: Doctor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bernard Nash, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)9 (-1) 15 (+2)17 (+3)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. 1 Breastplate.


Social Check DCs


Geoffrey Snowdon, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Further he is a bit of a stoner and is frequently out of it.

History: Geoffrey was born with his mother's beautiful face. His homeland was ravaged by war and he spent much of his life rebuilding it. He has set out to sabotage the competition.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Addict, PTSD. Bonds: Attractive, Job, Criminal record. Occupation: Server

Voice: Uses sign language

Attributes [hide]

Geoffrey Snowdon, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)7 (-2) 13 (+1)10 (+0)
Skills Investigation +0, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roger Eastoft, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man tends to wear a tan poncho over his likewise colored trousers and shirt. His small hat is riddled with cuts and holes. His gray eyes lackadaisically let the world flow into them.

Personality: He speaks before he thinks and is too direct. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Roger was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He would like to get married and retire; and wants to raise his children well

Flaws: Ugly, Impulsive. Bonds: Family, Enemies, Has a crush. Occupation: Spice Merchant

Voice: Can't modulate volume

Attributes [hide]

Roger Eastoft, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2500 sp.


Social Check DCs

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