Norman Colby, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Animal Trainer uniform. His brown hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has dedicated himself to building a better world.
Motivation: He has money and likes to spend it; and meet up once more with his childhood friend
Ideals: Impeccable, Gifted. Bonds: Job, Adventurer, Rich. Occupation: Animal Trainer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Trey Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He wears a violet tunic with black highlights, and long green pants that bunch up around his shoes. He is physically well-built. His auburn hair is smooth and relatively long. He wears an eyepatch.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He receives visions of the future at random moments
History: He was raised in a white middle class family as the only child. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's in love; and he feels kind of lost in life
Ideals: Gifted. Flaws: Ugly, Depressed, Mundane. Bonds: Nature, Has a crush. Occupation: Scribe
Voice: German accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Giant, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Alex Northcott, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Cartwright uniform. His brown hair is knotted and matted. His amber eyes lackadaisically let the world flow into them.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He feeds upon the attention of others.
History: He comes from a rich southern family. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now owns his own business.
Motivation: Further expansion of business; and wants to open a new tavern
Flaws: Depressed. Bonds: Job, Attractive, Rich, Adventurer. Occupation: Cartwright
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5
Possessions: 20 pp.
Richard Bradley, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His hair is white and curly. He has several tiny aquamarine earrings on each ear.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is frequently practicing swordplay.
History: A powerful brothel owner made him what he is. His father was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has a crush on the local Bounty Hunter; and wants his loneliness to end
Ideals: Persistence. Bonds: Attractive, Rich, Military, Mentor, Has a crush. Occupation: Masseuse
Voice: Hollow voice
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 10000 cp. Alexandrite (200 gp). Azurite (13 gp).
Gilbert Hastings, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is wearing a perfectly clean shirt and pair of pants. He is tall, broad shouldered and powerfully built. He has a blonde handlebar mustache and slicked back blonde hair. His fierce brown eyes like to dwell on things.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His mother was a soldier and died while he was still young. Gilbert was left his mother's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.
Motivation: He wants nothing more than to rejoin the army; and he has passion for adventuring and risk
Ideals: Philantrophist, Artistic. Bonds: Attractive, Military, Adventurer. Occupation: Carter
Voice: Booming voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 9 (-1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. Sard (50 gp). Freshwater pearl (4 gp). Amber (40 gp). Pink pearl (40 gp). 1 Minor magic item.
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