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NPC Generator

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Advanced [show]


Nicholas Lincoln, Male Human [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with feathered hat, and sports empty pouches on his belt. His golden hair and beard is wavy and long. He has several tiny sapphire earrings on each ear.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a minor phobia of water and hates getting wet.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is terrified, and will act out of fear; and his religion dominates his actions

Ideals: Justice. Flaws: Fearful. Bonds: Rich, Religious, Enemies. Occupation: Interpreter

Voice: Stutters

Attributes [hide]

Nicholas Lincoln, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)10 (+0) 9 (-1)9 (-1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 6000 cp. 2 Thunderstones. 2 Acid flasks.


Social Check DCs


Dustin Lincoln, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a pastel shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He wears his brown hair down. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. He is a great chef.

History: Born to a pair of adventurers, Dustin grew up listening to his father's many stories. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer. Occupation: Banker

Voice: Irish accent

Attributes [hide]

Dustin Lincoln, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)12 (+1) 7 (-2)13 (+1)
Skills Animal Handling +0, Perception +0
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Blue quartz (5 gp). 1 Minor magic item.


Social Check DCs


Trym Whitby, Male Human [Permalink]

Personal [hide]

Description: A 6'6" southern man, he is renowned for his bright grey suits and hats. His hair is long and silver with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. His eyes are blue and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a small toy that he constantly fidgets with.

History: The child of a Bounty Hunter, who enjoyed hunting, Trym was taken on many hunting expeditions. Trym liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He seems to be bored by most things; and to reunite with his absent father

Ideals: Joker. Flaws: Addict, Mundane. Bonds: Nature, Family. Occupation: Glassblower

Voice: Soothing and warm

Attributes [hide]

Trym Whitby, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)13 (+1) 8 (-1)14 (+2)
Skills History +3, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Lewis Bradford, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His moppish auburn hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A powerful slaver made him what he is. He was an apprentice working in his father's forge. He struck the Sellsword job and began his own company from there.

Motivation: Expand his business; and to be a mercenary again

Ideals: Artistic. Bonds: Poor, Adventurer, Mentor, Job. Occupation: Sellsword

Voice: Low range voice

Attributes [hide]

Lewis Bradford, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 16 (+3)8 (-1)
Skills Deception +1, Religion +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Moss agate (7 gp). Malachite (7 gp).


Social Check DCs


Peter Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown shirt with thin tan vertical stripes and grey pants. His moppish red hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a very good compulsive liar and kleptomaniac.

History: He was born to loving parents in a slum to the north. His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to trick people and travel the world for free.

Motivation: To find somewhere to settle down; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Professionalism. Flaws: PTSD, Mundane. Bonds: Criminal record, Poor. Occupation: Locksmith

Voice: Dutch accent

Attributes [hide]

Peter Berkeley, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)18 (+4) 14 (+2)14 (+2)
Skills Nature +6, Stealth +4
Senses Passive Perception 12
Languages Common, Orc, Celestial, Terran, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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