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NPC Generator

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Advanced [show]


Patrick Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a moderate pudge and is not very fit. He has moderate length chestnut hair. His violet eyes have a joyful gleam in them most of the time.

Personality: He speaks before he thinks and is too direct. He does not believe in violence as a means to an end. He is a dedicated Miller but believes his peers are too gung-ho.

History: Patrick lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Miller for hire.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Pacifist, Athletic. Flaws: Impulsive. Bonds: Family, Job. Occupation: Miller

Voice: Boston accent

Attributes [hide]

Patrick Lincoln, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)11 (+0) 9 (-1)12 (+1)
Skills Investigation +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 80 pp. 1 Banded mail. 1 Darkwood Buckler.


Social Check DCs


Everard Clive, Male Human [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head, and sports empty pouches on his belt. He has a long black beard with little hanging trinkets. His face is scarred and worn.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a ruthless business man, a trait he acquired from his mother.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Scribe mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the east; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Knight

Voice: Whispers

Attributes [hide]

Everard Clive, Male Human Fighter 5
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Zircon (30 gp). White opal (600 gp). Tiger eye turquoise (12 gp). Hematite (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Mori, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and wears a brown costume with the symbols of strength on his torso. With a patchy black beard and wild black hair. He has a dull look in his hazel eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Gifted, Impeccable. Flaws: Antagonistic, Racist. Bonds: Family. Occupation: Barber

Voice: Spits and sputters

Attributes [hide]

Odo Mori, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)13 (+1) 14 (+2)11 (+0)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Wymar Preston, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is physically well-built. He wears his chestnut hair down. He has several tiny jet earrings on each ear.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is obsessed with his god.

History: Born to a pair of adventurers, Wymar grew up listening to his mother's many stories. As a young adult he joined a group advocating for an improvement in Human conditions. He has dedicated himself to building a better world.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Racist. Bonds: Rich, Religious, Adventurer. Occupation: Body Guard

Voice: Pirate accent

Attributes [hide]

Wymar Preston, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)7 (-2) 8 (-1)14 (+2)
Skills Nature +0, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Anselm Everleigh, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is able to fit into much smaller and tighter spaces than normal.

History: Anselm hails from a village terrorized by illithids. A freak accident while working with his Blacksmith father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and revenge

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Detective

Voice: Rolls R's

Attributes [hide]

Anselm Everleigh, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)14 (+2) 9 (-1)15 (+2)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 9
Languages Common, Goblin, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp.


Social Check DCs

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