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NPC Generator

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Advanced [show]


Clerebold Alton, Male Human [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of the sun god around his neck, and a ceremonial dagger on his belt, and sports empty pouches on his belt. He keeps his golden hair in a pixie cut. His hazel eyes dart from person to person.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He plays an instrument quite well.

History: He was born in the east, but his parents moved at a very young age to the south. When Clerebold reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Artistic. Bonds: Immigrant, Military. Occupation: Slave Trader

Voice: Relaxed voice

Attributes [hide]

Clerebold Alton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)11 (+0) 11 (+0)16 (+3)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: A silver and pearl hairclip (20 gp). Solid gold idol (600 gp). Old masterpiece painting (500 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Simon Kendal, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a yellow poncho over his likewise colored trousers and shirt. His white hair is lengthy. His eyes are hazel and beady.

Personality: Confrontational and typically high on some drug or another. The war was a terrible time for him, and Simon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Flaws: Ugly, Addict, Depressed. Bonds: Immigrant, Military. Occupation: Weaver

Voice: Indian accent

Attributes [hide]

Simon Kendal, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)5 (-3) 13 (+1)16 (+3) 11 (+0)12 (+1)
Skills Arcana +5, Athletics -1
Senses Passive Perception 10
Languages Common, Abyssal, Infernal, Undercommon
Attacks Melee -1 / 1d8-3, Ranged -1 / 1d8-3, Grapple -1

Possessions: 300 gp. Deep green spinel (140 gp). Chalcedony (80 gp).


Social Check DCs


Ralf Barton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, wearing red shirts, loose pants, and blazers most of the time. His blonde hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and to prove his worth to the world

Ideals: Gifted. Flaws: Insomniac, Mundane, Impulsive. Bonds: Attractive. Occupation: Priest

Voice: Ums and uhs a lot

Attributes [hide]

Ralf Barton, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)15 (+2) 8 (-1)15 (+2)
Skills Insight +1
Senses Passive Perception 9
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 13000 cp.


Social Check DCs


Gerald Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears a white collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has a moderate pudge and is not very fit. His black hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes are slightly larger than normal.

Personality: He speaks before he thinks and is too direct. He always tries to repair and not replace. It was this mentality that drove him into the Healer business.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Persistence, Gifted. Flaws: Impulsive, Fearful. Bonds: Immigrant. Occupation: Healer

Voice: German accent

Attributes [hide]

Gerald Eastoft, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)17 (+3) 9 (-1)16 (+3)
Skills Animal Handling +1, Religion +5
Senses Passive Perception 9
Languages Common, Druidic, Aquan, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1700 sp.


Social Check DCs


Bertram Gyula, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.

Personality: He is overprotective of those who hire his services. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his father. His father took him hunting and taught him how to get in the mind of other creatures. He is untrained/undisciplined, which makes him dangerous.

Motivation: To clean up the streets.

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Guardian, Nature. Occupation: Stylist

Voice: Speaks with a cold

Attributes [hide]

Bertram Gyula, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)10 (+0) 13 (+1)17 (+3)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 15000 cp.


Social Check DCs

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