Alex Dayton, Male Human [Permalink]
Personal [hide]
Description: He wears black trousers with brown and green striped suspenders. He wears various colorful collared shirts. He has moderate length blonde hair. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with finding treasure.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.
Motivation: A need for knowledge about a nearby landmark; and he is terrified, and will act out of fear
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Adventurer, Rich. Occupation: Ploughman
Voice: Italian accent
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 17 (+3) | 8 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +5
Possessions: Just what you see.
Adam Radcliffe, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His tied-back hair is red. He has gleaming, smiling brown eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born several months after his mother was called into army service. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Justice. Bonds: Military, Religious. Occupation: Shepherd
Voice: Voice breaks
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp.
Miles Kinsley, Male Human [Permalink]
Personal [hide]
Description: Standing 6'3", this man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is bald on top and has large golden tufts of hair around his ears. He has gleaming, smiling brown eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Miles hails from a village terrorized by gnolls. In his 17th year, his parents were killed by a gnolls raid, leaving Miles alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has passion for adventuring and risk.
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Adventurer, Enemies. Occupation: Shepherd
Voice: Old thin voice
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 29000 cp.
Drogo Quinton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is renowned for his bright violet suits and hats. His auburn hair is thinning but still full. He has several tiny ruby earrings on each ear.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is lazy and tries to find solutions quickly.
History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He has never given up on his dancing dream.
Motivation: He feels kind of lost in life; and he is greedy
Ideals: Entrepeneur, Artistic. Flaws: Ugly, Depressed, Lazy. Bonds: Rich. Occupation: Crown-heir
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Sylvan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 400 gp. A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Carved bone or ivory statuette (10 gp).
Geoffrey Woods, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He is well dressed, constantly wearing a grey suit, black shirt, and tan tie. His moppish blonde hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also is a firm believer in the manly ideal.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Geoffrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Flaws: Depressed, Impulsive, Antagonistic. Bonds: Attractive, Nature. Occupation: Map Maker
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 1800 sp.
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