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Advanced [show]


Anthony Tinley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of warhammers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is heavily combed to the right. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. After coming to the age of reason, Anthony took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ruler. He hasn't told them the truth, but wants to settle down with them.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Bonds: Adventurer, Religious, Has a crush. Occupation: Layabout

Voice: Farmer accent

Attributes [hide]

Anthony Tinley, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)8 (-1) 15 (+2)9 (-1)
Skills Investigation +1, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Clerebold Bradley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak. His hair is long and black with streaks of chestnut, and is pulled back with small green clips. His beard is chestnut, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Clerebold took refuge in the ruined castle and found the beat up club and armor he uses now. He has worked as a Doctor like his father before him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and sabotage a competitor

Flaws: Selfish. Bonds: Attractive, Religious, Nature, Job, Debt. Occupation: Doctor

Voice: Voice breaks

Attributes [hide]

Clerebold Bradley, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 10 (+0)15 (+2)
Skills History +3, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 9000 cp.


Social Check DCs


Gerard Presley, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is dressed in earthy colors with a brown and blue handkerchief worn on his right side. His skin is also unnaturally pale. His golden hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. He always tries to repair and not replace. It was this mentality that drove him into the Barkeep business.

History: He was born in the north. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Immigrant, Adventurer. Occupation: Barkeep

Voice: Sensual and smooth

Attributes [hide]

Gerard Presley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)13 (+1) 14 (+2)15 (+2)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Dustin Read, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a yellow and brown robe with the hood down. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is long and red with streaks of brown, and is pulled back with small yellow clips. His beard is brown, braided, and well cared for. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also is a firm believer in the manly ideal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his mother's forge. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.

Motivation: He is currently in port desperately looking for someone to get him out; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Slave, Job, Religious. Occupation: Animal Trainer

Voice: Forgets to breathe while speaking

Attributes [hide]

Dustin Read, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)17 (+3) 7 (-2)11 (+0)
Skills Acrobatics +2, Insight +0
Senses Passive Perception 8
Languages Common, Gnome, Sylvan, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Miles Oakley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his long brown hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Miles studied abroad. He made a point of taking high paying jobs and getting most of it up front. He hasn't been sleeping well lately.

Motivation: Further expansion of business; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Shy, Insomniac. Bonds: Adventurer, Job. Occupation: Engraver

Voice: Excited and jittery

Attributes [hide]

Miles Oakley, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)16 (+3) 12 (+1)13 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Goblin, Druidic, Celestial
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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