Patrick Ainsworth, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His whole body is exceptionally muscular. His long silver hair reaches down to his waist. He wears crescent spectacles with a black brim.
Personality: He has always had a great fascination with Human culture. He works hard and plays hard.
History: He was born at the edge of vast desert. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.
Motivation: Money/treasure; and a strong sense of loyalty to human people
Flaws: Racist, Hedonist. Bonds: Rich, Immigrant, Nature. Occupation: Body Guard
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. 1 Masterwork Heavy wooden shield.
Gilbert Coombs, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny topaz earrings on each ear.
Personality: He is overprotective of those who hire his services. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Gilbert was born with his father's beautiful face. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To clean up the streets.
Bonds: Rich, Guardian, Criminal record, Attractive, Immigrant. Occupation: Cartwright
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Minor magic item.
Peter Stapleton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a simple tan robe with grey stripes complete with hood. His hair is red and curly. His eyes are gray and he is always smoking a pipe.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born the only child of a wealthy merchant. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Entrepeneur. Flaws: Shy, Fearful. Bonds: Attractive, Religious. Occupation: Stylist
Voice: Sleepy voice
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1600 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Percival Crawford, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His long silver hair reaches down to his waist. His eyes are amber and catlike.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born to a Beggar, his mother struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to open a new tavern; and he's looking for his big break
Bonds: Attractive, Enemies, Job, Poor, Adventurer. Occupation: Apothecary
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Aquan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp. Iolite (50 gp). Jasper (50 gp). Eye agate (9 gp).
Jocelyn Home, Male Human [Permalink]
Personal [hide]
Description: He wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His blonde hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a logical person and will generally grow upset if things defy logic and science.
History: Jocelyn lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: To unite with his sister; and many dire rats want him driven away
Ideals: Impeccable, Logical. Bonds: Family, Enemies. Occupation: Painter
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
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