Odo England, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He wears tight fighting clothing, which leaves very little to the imagination. He has styled his brown hair well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is very quiet and rarely speaks above a whisper. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised in a desert tribe. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Entrepeneur. Flaws: Insane, Shy. Bonds: Nature. Occupation: Navigator
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Auran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 400 gp.
Theobald Payton, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His silver hair is kept up in a ponytail inside a Stetson hat. His green eyes dart from person to person to random spaces in the air.
Personality: Abrasive and pushy, he has a hard time making friends. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Theobald was born in the south. At a young age he loved to build and create. Through the years after Theobald was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Theobald's father didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.
Motivation: To share knowledge with the world; and wishes to resurrect an old love
Ideals: Persistence, Logical. Flaws: Antagonistic, Addict. Bonds: In love. Occupation: Stylist
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 700 gp. Silver pearl (110 gp). Aquamarine (1000 gp).
Odo Astley, Male Human [Permalink]
Personal [hide]
Description: He has a large blue mantle and cape that has been intricately interwoven into his black robe. He carries with him a set of glaives on his belt, each one with a amethyst on the hilt. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born in a small village he learned the ways of the warrior from his father. Odo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Odo decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Optimist, Justice. Flaws: Ugly. Bonds: Criminal record. Occupation: Body Guard
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1000 sp.
Lance Heiser, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and a wedding ring on his left hand. His auburn hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Calm and collected, he is a well trained Bounty Hunter. He pushes his goals aggressively. He is also a coward if confronted.
History: Lance was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 7 years.
Motivation: To unite with his sister; and to reunite with his absent father
Flaws: Fearful. Bonds: Poor, In love, Job, Family. Occupation: Bounty Hunter
Voice: Squeaky
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Giant, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 11000 cp. Golden pearl (110 gp). Golden pearl (110 gp).
Shane Hornsby, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. His head has been shaved. His gray eyes peer out from beneath his wide-brimmed yellow hat.
Personality: He is extraordinarily eccentric. He is obsessed with his god.
History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He now mingles about in high society.
Motivation: He has money and likes to spend it; and his religion dominates his actions
Flaws: Ugly, Insane. Bonds: Immigrant, Religious, Rich. Occupation: Shepherd
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
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