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NPC Generator

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Advanced [show]


Jocelyn Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His head has been shaved. His eyes are blue and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in a small village he learned the ways of the warrior from his mother. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers.

Ideals: Fighting, Joker, Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Family. Occupation: Apothecary

Voice: growls and snarls, animalistic

Attributes [hide]

Jocelyn Carlisle, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 15 (+2)13 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Raymond Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest and prefers blue and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries a battered scythe and tarnished bow as well. With a patchy white beard and wild white hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. Raymond enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: When he was but 3 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Days after completing his studies, news broke out that his hometown was attacked by illithids. Raymond was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Many illithids want him driven away; and revenge

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Enemies, Immigrant. Occupation: Fortune-teller

Voice: Hollow voice

Attributes [hide]

Raymond Mitchell, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)12 (+1) 7 (-2)15 (+2)
Skills Medicine +0, Performance +4
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Moss agate (13 gp). Golden pearl (80 gp). Pink pearl (80 gp).


Social Check DCs


Hunter Kelsey, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his brown boots flare out at the collars. With a patchy white beard and wild white hair. His green eyes dart from person to person.

Personality: He is happy with his job as a Crown-heir. He turns his eye from what people do, preferring to live and let live. He is skeptical of what others tell him and is slow to trust.

History: He was born to loving parents in a slum to the west. His childhood dream was to be a Barkeep, but he was a colossal failure. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Expand his business; and to be a barkeep again

Flaws: Shy. Bonds: Job, Poor, In love. Occupation: Crown-heir

Voice: Nasally tone

Attributes [hide]

Hunter Kelsey, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)8 (-1) 9 (-1)13 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Chain shirt.


Social Check DCs


Bernard Mori, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, but even with his fine clothing he looks run-down. His long blonde hair is drawn into a two foot long braid. His eyes are a pleasant hazel.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a great chef.

History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 5 years.

Motivation: He is terrified, and will act out of fear; and wants to open a new tavern

Ideals: Opinionated, Gifted. Flaws: Fearful. Bonds: Rich, Job. Occupation: Healer

Voice: Speaks with back of mouth

Attributes [hide]

Bernard Mori, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 17 (+3)6 (-2)
Skills Performance +0, Religion +4
Senses Passive Perception 13
Languages Common, Undercommon, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gunter Dayton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has a large white mantle and cape that has been intricately interwoven into his green robe. His hair is black and very short. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is wracked by social anxiety; and to protect his home

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Guardian, Rich. Occupation: Stableman

Voice: Low and grunting

Attributes [hide]

Gunter Dayton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)8 (-1) 14 (+2)8 (-1)
Skills Athletics +1, Deception +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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