Gunter Astley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is well dressed, but even with his fine clothing he looks run-down. He has a long auburn beard with little hanging trinkets. He is baby faced.
Personality: Gunter wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born several months after his mother was called into army service. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.
Motivation: A deep hatred of drow; and a need for knowledge about a nearby landmark
Ideals: Disciplined. Flaws: Shy. Bonds: Military, Adventurer, Enemies. Occupation: Barrister
Voice: Sleepy voice
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 9 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 400 gp.
John Law, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears tight fitting clothing which further accentuates his frame. His auburn hair is knotted and matted. His eyes are a pleasant amber.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wishes to resurrect an old love; and he is not mentally stable, and does not behave rationally
Ideals: Optimist, Logical. Flaws: Shy, Insane. Bonds: Attractive, In love. Occupation: Junk Dealer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 16 (+3) | 13 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 100 gp.
Arnold Elton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has no hair. He has a tattooed face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He always tries to repair and not replace. It was this mentality that drove him into the Cartwright business.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Arnold's homeland. Arnold decided to take the middle way and become a bodyguard. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Persistence, Fighting. Flaws: Ugly, Shy. Bonds: Immigrant, Rich. Occupation: Cartwright
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Black pearl (500 gp).
Alexandre Fawcett, Male Human [Permalink]
Personal [hide]
Description: He has a large brown mantle and cape that has been intricately interwoven into his black robe. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a clover on it. His top hat is riddled with cuts and holes. His fierce gray eyes like to dwell on things.
Personality: He likes to make people angry or surprised. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised by priests from a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is compelled to act according to his religious beliefs; and he's looking for his big break
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious, Mentor. Occupation: Barber
Voice: Whispers
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Giant, Infernal, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. Cloth of gold vestments (160 gp).
Conrad Lindsey, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has wavy golden hair. He wears large thick round spectacles.
Personality: He is fixated on the number 40. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Conrad was born with his father's beautiful face. Conrad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.
Motivation: He loathes his own lifestyle; and he's repulsed by the pc
Flaws: Insane, Antagonistic, Depressed. Bonds: Attractive, Adventurer. Occupation: Detective
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 7 (-2) | 6 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!