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Advanced [show]


Balimaar Blakeley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with green pants. He wears his red hair up. His hazel eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. The war was a terrible time for him, and Balimaar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he loathes his own lifestyle

Ideals: Logical. Flaws: Sensitive, Depressed, Insane. Bonds: Military. Occupation: Navigator

Voice: Boston accent

Attributes [hide]

Balimaar Blakeley, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)16 (+3) 16 (+3)12 (+1)
Skills Nature +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Aquan, Draconic, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Jasper (50 gp).


Social Check DCs


Dean Stansfield, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft green waves gently in the breeze. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise violet. His teeth are white and perfect.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dean is combative with any and all who dare try his patience in the slightest.

History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He is content.

Ideals: Justice. Flaws: Disease, Mundane. Bonds: Rich, Attractive. Occupation: Server

Voice: Old thin voice

Attributes [hide]

Dean Stansfield, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)12 (+1) 11 (+0)8 (-1)
Skills Deception +1, Religion +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10 pp.


Social Check DCs


Randal Royal, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a criminal king-pin and mafia family From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and money/treasure

Ideals: Justice. Flaws: Antagonistic. Bonds: Criminal record, Adventurer, Rich. Occupation: Scribe

Voice: Hissing voice

Attributes [hide]

Randal Royal, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)12 (+1) 13 (+1)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Kyle Kirby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He is wearing colorful clothing, dressed as a Mayor. He has wavy chestnut hair. His eyes, though not visible through his cowl, are violet.

Personality: He loves telling others what to do and how they should feel about things. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Dilettante, who enjoyed hunting, Kyle was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world; and he wants to meet his childhood hero

Ideals: Opinionated, Logical. Flaws: Disease. Bonds: Nature, Adventurer. Occupation: Mayor

Voice: Pronounces difficult words wrong

Attributes [hide]

Kyle Kirby, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)12 (+1) 10 (+0)12 (+1)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Adam Deighton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is smooth and relatively long. He wears an eyepatch.

Personality: He is happy with his job as a Bellfounder. He turns his eye from what people do, preferring to live and let live. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. After coming to the age of reason, Adam took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Bellfounder like his father before him.

Motivation: Someone believes him a fraud; and many gnolls want him driven away

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Enemies, Religious. Occupation: Bellfounder

Voice: Pronounces O like U

Attributes [hide]

Adam Deighton, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)6 (-2) 15 (+2)16 (+3)
Skills Performance +5, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (700 gp). 1 Masterwork Heavy wooden shield. 1 Buckler. 1 Breastplate.


Social Check DCs

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