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NPC Generator

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Advanced [show]


Conrad Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. He is baby faced.

Personality: Abrasive and pushy, he has a hard time making friends. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Conrad grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Expand his business; and marry his sister to traveling adventurers

Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer, Job, Family. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Conrad Bradshaw, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 6 (-2)10 (+0) 17 (+3)15 (+2)
Skills Deception +4, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Trym Blyth, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and his gloved hand is found clutching a club. He wears his hair in dreadlocks. He has a tattooed face.

Personality: He likes to make people angry or surprised. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: Seeks redemption; and he has decided he is irredeemable

Flaws: Antagonistic, Insane. Bonds: Criminal record, Slave. Occupation: Blacksmith

Voice: Low range voice

Attributes [hide]

Trym Blyth, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 10 (+0)6 (-2) 9 (-1)16 (+3)
Skills Acrobatics +4, History +0
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +0

Possessions: 1000 sp.


Social Check DCs


Anselm Cromwell, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tan armored body suit, with a simple brown line shooting up and back down, and is pretty ugly. His hair is always cut to a buzz. His gray eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born a particularly ugly child, much to the horror of his parents. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Bricklayer

Voice: Sighs a lot, exhausted

Attributes [hide]

Anselm Cromwell, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)17 (+3) 15 (+2)10 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Goblin, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Peter Wharton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, typically a more casual-formal manner. His tied-back hair is black. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Peter lived on a farm with his mother, near the main road leading to a nearby town. A gifted student he started as a Server, but he got bored and became a Tailor. He has achieved small success as a Tailor.

Motivation: Sabotage a competitor; and an old rival family wants him found

Ideals: Artistic, Optimist. Bonds: Attractive, Family, Job. Occupation: Tailor

Voice: Soft and mumbly

Attributes [hide]

Peter Wharton, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)15 (+2) 12 (+1)10 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Lapis lazuli (12 gp).


Social Check DCs


Raymond Tenley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a worn and beaten armor. Beneath his clothing is a huge mess of scar tissue. He has wavy white hair. He has several tiny opal earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the west to a Guard, Raymond learned a great deal about his mother's area of expertise. After coming to the age of reason, Raymond took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Guard.

Motivation: Sabotage a competitor.

Ideals: Philantrophist, Gifted. Bonds: Slave, Rich, Job. Occupation: Guard

Voice: Eastern European accent

Attributes [hide]

Raymond Tenley, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)13 (+1) 10 (+0)9 (-1)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Banded agate (9 gp). Chalcedony (30 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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