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NPC Generator

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Advanced [show]


Arnold Graham, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He is wearing a long, blue, dusty cloak. His hair is blonde and very short. His green unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with finding treasure.

History: Arnold hails from a village terrorized by orcs. He was an athlete and attended two major summer competitions. He never won. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is unsatisfied with his job; and revenge

Ideals: Joker, Athletic. Flaws: Disease. Bonds: Adventurer, Enemies, Job. Occupation: Ruler

Voice: Sighs a lot, exhausted

Attributes [hide]

Arnold Graham, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 43000 sp.


Social Check DCs


Gerald Barclay, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears light armors faded through time and improper care, and his gloved hand is found clutching a longbow. He keeps his chestnut hair in a pixie cut. His thin eyebrows rest above his beady hazel eyes.

Personality: He loves telling others what to do and how they should feel about things. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gerald was raised in a hard working conservative environment. Through the years after Gerald was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Gerald's mother didn't care for him much, and the feeling was mutual. He struck the Glassblower job and began his own company from there.

Motivation: Expand his business.

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Glassblower

Voice: Indian accent

Attributes [hide]

Gerald Barclay, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)17 (+3) 16 (+3)11 (+0)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 13
Languages Common, Undercommon, Orc, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5

Possessions: 500 gp.


Social Check DCs


Jocelyn Blythe, Male Human [Permalink]

Personal [hide]

Description: He dresses in blue turtlenecks beneath a red coat with violet slacks. He has a slight overbite and is overall scrawny. His black hair is long and unkept. He wears crescent spectacles with a black brim.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of illithids

Ideals: Passionate. Flaws: Ugly, Forgetful. Bonds: Religious, Enemies. Occupation: Shoemaker

Voice: French accent

Attributes [hide]

Jocelyn Blythe, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)14 (+2) 16 (+3)14 (+2)
Skills Arcana +4, Survival +5
Senses Passive Perception 13
Languages Common, Terran, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2700 sp.


Social Check DCs


Geoffrey Hamilton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears rags and sports a simple walking cane. His whole body is exceptionally muscular. His small hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are green.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He left for the south, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Immigrant, Family, Slave. Occupation: Baker

Voice: Italian accent

Attributes [hide]

Geoffrey Hamilton, Male Human Fighter 5
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)14 (+2) 14 (+2)8 (-1)
Skills Athletics +2, Stealth +4
Senses Passive Perception 12
Languages Common, Celestial, Ignan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4

Possessions: Chrysoprase (70 gp). Blue star sapphire (800 gp). Lapis lazuli (16 gp). Malachite (16 gp).


Social Check DCs


Don Harlan, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Gifted from a young age, Don studied abroad. Through the years after Don was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Don's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Don and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he feels kind of lost in life

Ideals: Gifted. Flaws: Terse, Antagonistic. Bonds: Poor. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Don Harlan, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)18 (+4) 11 (+0)9 (-1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Terran, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs

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