Gilbert Crawford, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He is portly but not overly obese. His silver hair is greasy and uncared for. His brown eyes dart from person to person.
Personality: He is overprotective of those who hire his services. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born several months after his father was called into army service. Gilbert was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gilbert decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and an old rival family wants him found
Flaws: Ugly. Bonds: Guardian, Family, Military, Criminal record. Occupation: Baker
Voice: German accent
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp.
Trey Walcott, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair, while still mostly golden, has prominent grey streaks. His amber eyes are slightly larger than normal.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born in a small plains village. He worked as a nervous Jeweler and found it very stressful. He inherited the family business which he has now maintained for 10 years.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Optimist. Bonds: Poor, Slave, Nature, Job. Occupation: Jeweler
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Deep green spinel (50 gp). Star ruby (500 gp). Rose (50 gp).
Solomon Clive, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Slave Trader does. He carries with him a set of ceremonial daggers on his belt, each one with a jet on the hilt. He wears his red hair up in a very large beehive style do. His brown eyes are passionate and lively.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in the north, but his parents moved at a very young age to the south. Like his mother and his sister before him, after school he went straight into learning to become a Slave Trader. He inherited the family business which he has now maintained for 15 years.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Fighting, Opinionated, Philantrophist. Bonds: Job, Immigrant. Occupation: Slave Trader
Voice: French accent
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 5000 sp. 1 Minor magic item.
Chad Norton, Male Human [Permalink]
Personal [hide]
Description: He dresses in black turtlenecks beneath a green coat with grey slacks. His hair is always cut to a buzz. His skin is flawless and his amber eyes scan people very quickly.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with his god.
History: He was raised in a forest tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Athletic. Bonds: Attractive, Religious, Nature, Rich. Occupation: Blacksmith
Voice: Booming voice
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
Possessions: 400 gp.
Thomas Haley, Male Human [Permalink]
Personal [hide]
Description: An older man who is dressed in a clean blue cloak covering his clean studded leather, he is not a threatening figure. He has moderate length brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He never swears and excessively uses polite adverbs when speaking. His job bores him to no end. He has decided to make it more interesting.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Bather mother left him crippled. He is searching for what he claims is his rightful reward.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Optimist. Flaws: Disease. Bonds: Adventurer, Criminal record, Rich. Occupation: Beggar
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +2
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.
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