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NPC Generator

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Advanced [show]


Diggory Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears tattered old clothes. He has wavy white hair. His brown eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a minor phobia of water and hates getting wet.

History: The child of western immigrants he idolized his father. Diggory was born on a far western mountains where he grew up under the tutelage of his father, an expert Fisher. He left for the west, certain he would find work there.

Motivation: Wants to work out more often; and he is wracked by social anxiety

Ideals: Athletic. Flaws: Ugly, Shy, Fearful. Bonds: Immigrant. Occupation: Fisher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Diggory Graeme, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)9 (-1) 15 (+2)15 (+2)
Skills History +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 200 gp. 1 Silver holy symbol.


Social Check DCs


Solomon Berkeley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a long, brown cloak. He is an epitome of beauty. His auburn hair is thinning but still full. His eyes are amber.

Personality: He is calm most of the time but flees social interaction. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the east to a Performer, Solomon learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he would like to get married and retire

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Performer

Voice: Russian accent

Attributes [hide]

Solomon Berkeley, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)14 (+2) 10 (+0)11 (+0)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Abyssal, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Magnifying glass.


Social Check DCs


Guy Sutton, Male Human [Permalink]

Personal [hide]

Description: He wears pastel painted combat armor at almost all times. He is portly but not overly obese. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born blind and as such lacked many opportunities for work. Like his mother and his sister before him, after school he went straight into learning to become a Carpenter. He struck the Carpenter job and began his own company from there.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Carpenter

Voice: Indian accent

Attributes [hide]

Guy Sutton, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)9 (-1) 13 (+1)13 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Anthony Wesley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is lengthy. His blue eyes peer out from beneath his top brown hat.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of a Cook, who enjoyed hunting, Anthony was taken on many hunting expeditions. His arcane abilities were realized during a raid on his village. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Nature. Occupation: Barber

Voice: Laughs frequently while speaking

Attributes [hide]

Anthony Wesley, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)16 (+3) 14 (+2)11 (+0)
Skills Nature +5, Stealth +5
Senses Passive Perception 12
Languages Common, Aquan, Dwarven, Auran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 20 pp.


Social Check DCs


Arnold Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft pastel waves gently in the breeze. He has wavy chestnut hair. He wears an eyepatch.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Arnold was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Arnold's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: A need for knowledge about a nearby landmark; and money/treasure

Flaws: Ugly, Secretive, Antagonistic. Bonds: Rich, Adventurer. Occupation: Interpreter

Voice: Scandinavian accent

Attributes [hide]

Arnold Bradshaw, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)6 (-2) 15 (+2)13 (+1)
Skills History +0, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs

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