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NPC Generator

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Advanced [show]


Balimaar Merton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tattered old clothes. His broad hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food he seems plenty friendly. He receives visions of the future at random moments

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Balimaar took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Philantrophist, Gifted. Flaws: Ugly, Insane, Mundane. Occupation: Fletcher

Voice: Whispers

Attributes [hide]

Balimaar Merton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 7 (-2)11 (+0) 16 (+3)14 (+2)
Skills Medicine +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Wymar Stratford, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears many layers of old clothing at all times. His whole body is exceptionally muscular. He wears a top hat to cover his moderate length silver hair. His eyes are green and catlike.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Wymar was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality.

Flaws: Ugly, Greedy. Bonds: Poor, Immigrant, Adventurer, Job. Occupation: Servant

Voice: Pirate accent

Attributes [hide]

Wymar Stratford, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)13 (+1) 17 (+3)16 (+3)
Skills Animal Handling +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. Iolite (20 gp). White pearl (120 gp). Hematite (16 gp). 1 Minor magic item.


Social Check DCs


Gunter Walcott, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his red hair in a flapper bob. His ears are large.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a font of random trivia from the lore and stories he has discovered

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is greedy; and he is unsatisfied with his job

Ideals: Logical. Flaws: Ugly. Bonds: Rich, Job, Military, Immigrant. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Gunter Walcott, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)17 (+3) 12 (+1)10 (+0)
Skills Investigation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 50 pp. 3 Antitoxin.


Social Check DCs


Wymar Addington, Male Human [Permalink]

Personal [hide]

Description: This northern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His clothes are grease stained in places. He sports a long blonde beard, and similarly colored long hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a massive crush on the younger sibling of the Bather who has hired him part-time. He receives visions of the future at random moments

History: He was born in the north. Wymar was born on a far northern desert where he grew up under the tutelage of his mother, an expert Bather. He moves from town to town, unable to find a place to settle.

Motivation: He wants to get laid; and to settle down with his crush

Ideals: Gifted. Bonds: Poor, Immigrant, Attractive, Has a crush. Occupation: Bather

Voice: Tuts and clicks tongue

Attributes [hide]

Wymar Addington, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)12 (+1) 16 (+3)14 (+2)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Azurite (10 gp). 1 Superior lock.


Social Check DCs


Henry Addington, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this western man wears an entirely tan suit with brown socks and a vest with buckled shoes. His long silver hair is drawn into a two foot long braid. His eyes are brown and catlike.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He served in the navy to pay for his family's outstanding loans. His family was turned out during the war. He and his family wandered west to less war torn lands. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic, Impeccable. Flaws: PTSD. Bonds: Religious, Military. Occupation: Fortune-teller

Voice: Farmer accent

Attributes [hide]

Henry Addington, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)10 (+0) 12 (+1)9 (-1)
Skills Acrobatics +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 14000 cp.


Social Check DCs

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