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Advanced [show]


Geoffrey Yeardley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a white vest and prefers tan and green shirts. His boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. He is bald on top and has large blonde tufts of hair around his ears. His eyes are violet and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. He is harsh and unforgiving.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Locksmith arts, while his mother instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting. Flaws: Ugly, Shy, Antagonistic. Bonds: Rich. Occupation: Locksmith

Voice: Soft and mumbly

Attributes [hide]

Geoffrey Yeardley, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)11 (+0) 12 (+1)15 (+2)
Skills Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 4000 cp. Chrysoberyl (140 gp). Sard (70 gp). Rock crystal (70 gp).


Social Check DCs


Clerebold Gracey, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Server, and carries clubs. His white hair and beard is wavy and long. He has violet eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with his god.

History: He was raised in a island tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Shy. Bonds: Job, Religious, Nature. Occupation: Server

Voice: Strong lisp

Attributes [hide]

Clerebold Gracey, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)12 (+1) 15 (+2)16 (+3)
Skills Arcana +3, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Roland Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears a grey wide-brimmed hat and grey clothes. He is physically well-built. His hair is long and white with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. He has gleaming, smiling brown eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is harsh and unforgiving.

History: Roland lived on a farm with his mother, near the main road leading to a nearby town. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He then took over the family business and is one of the better Map Maker for hire.

Motivation: He has a rivalry with the Church that dominates his actions; and to unite with his sister

Flaws: Shy, Antagonistic. Bonds: Family, Job, Religious. Occupation: Map Maker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Roland Birkenhead, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)11 (+0) 10 (+0)13 (+1)
Skills Insight +2, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Balimaar Whitby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a black shirt with thin brown vertical stripes and black pants. He keeps his long blonde hair kept up in a rat tail. His eyes are blue and beady.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He invites people to come help in his community garden.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Sage, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Balimaar and his spouse have recently divorced.

Motivation: To unite with his sister; and an old rival family wants him found

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Map Maker

Voice: Tuts and clicks tongue

Attributes [hide]

Balimaar Whitby, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)10 (+0) 11 (+0)13 (+1)
Skills Investigation +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gerard Snape, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his auburn hair in a pixie cut. His gray unseeing eyes seem to look past you.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He has all his life been fascinated with poetry.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Bookbinder father left him crippled. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Gerard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Many gnolls want him driven away; and a deep hatred of gnolls

Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Enemies. Occupation: Fletcher

Voice: Soothing and warm

Attributes [hide]

Gerard Snape, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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