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NPC Generator

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Advanced [show]


Alex Garfield, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a white shirt with thin green vertical stripes and brown pants. His black hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bookbinder arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist. Flaws: Ugly, Insane, Antagonistic. Bonds: Rich. Occupation: Bookbinder

Voice: Smooth and feminine

Attributes [hide]

Alex Garfield, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)10 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 16000 cp.


Social Check DCs


Hubert Marlowe, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He has a large brown mantle and cape that has been intricately interwoven into his violet robe. With a patchy black beard and wild black hair. He has a tattooed face.

Personality: He loves telling others what to do and how they should feel about things. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a Bellfounder, his mother struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Ideals: Opinionated. Flaws: Fearful. Bonds: Immigrant, Poor, Adventurer. Occupation: Healer

Voice: German accent

Attributes [hide]

Hubert Marlowe, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)13 (+1) 9 (-1)11 (+0)
Skills Medicine +1, Stealth +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 14000 cp. Amber (130 gp).


Social Check DCs


Arnold Spalding, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he sports yellow clothing, slightly heavier than average wear. His golden hair is cut short. He has brown eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not trust anyone and sleeps with one eye open.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He used his abilities to travel the world and help people.

Motivation: To be a Beggar again; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Depressed, Insomniac. Bonds: Nature, Job. Occupation: Sculptor

Voice: Indian accent

Attributes [hide]

Arnold Spalding, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Sleight of Hand +0, Stealth +0
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 400 gp. Malachite (8 gp).


Social Check DCs


Tim Denholm, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a robe, a symbol of magic around his neck, and a longbow on his belt. His head has been shaved. His otherwise smooth face is marked with small tiny scars.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A rival would like him out of the picture; and retire the richest man in the west

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Greedy. Bonds: Criminal record. Occupation: Barber

Voice: Middle-eastern accent

Attributes [hide]

Tim Denholm, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 7 (-2)12 (+1) 15 (+2)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 8000 sp.


Social Check DCs


John Colton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is lengthy. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born on a small isolated farm. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Fighting. Flaws: Terse. Bonds: Attractive, Family, Nature. Occupation: Beggar

Voice: Can't modulate volume

Attributes [hide]

John Colton, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)11 (+0) 13 (+1)11 (+0)
Skills Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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