Arnold Skelton, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a penchant for wearing a ring with an oversized amber on his left hand. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His otherwise smooth face is marked with small tiny scars.
Personality: He speaks before he thinks and is too direct. He is lazy and tries to find solutions quickly.
History: He was born to a criminal king-pin and mafia family He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To get a good night's sleep; and money/treasure
Ideals: Fighting. Flaws: Impulsive, Lazy, Insomniac. Bonds: Rich, Criminal record. Occupation: Animal Trainer
Voice: Dutch accent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 6 (-2) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adelard Astley, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He has styled his white hair well, parting it to the left. His eyes are violet.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the east his family was never financially stable. Through the years after Adelard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Adelard's mother didn't care for him much, and the feeling was mutual. He was granted arcane powers by his dying brother.
Motivation: He's repulsed by the PC; and a deep hatred of dire rats
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Armorer
Voice: Mousy voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 20000 cp. Silver ewer (30 gp). A roughly beaten golden orb (100 gp). 1 Darkwood Buckler. 1 Chain shirt. 1 Chain shirt.
Trey Bentham, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His head has been shaved. He is baby faced.
Personality: He is business-like. He takes instructions and follows them to the letter. He has a habit of throwing himself into exceedingly dangerous situations.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Trey was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and he's looking for his big break
Ideals: Professionalism. Flaws: Ugly, Impulsive. Bonds: Military. Occupation: Mercenary
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1100 sp. 1 Antitoxin. 3 Acid flasks. 1 Antitoxin.
Geoffrey Wheatley, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Masseuse uniform. His hair is cut close to his head. His hazel eyes dart from person to person to random spaces in the air.
Personality: He dislikes all the random violence that takes place in the east. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He's also a talented Apothecary, but doesn't like to broadcast it.
Motivation: Expand his business; and sabotage a competitor
Ideals: Pacifist, Fighting. Flaws: Impulsive. Bonds: Job, Nature. Occupation: Masseuse
Voice: French accent
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 70 pp.
Randal Bradford, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears tight fighting clothing, which leaves very little to the imagination. His hair is greying and his face has many wrinkles. He has a dull look in his hazel eyes.
Personality: Eccentric and domineering, Randal will drive conversation. He is obsessed with a lost civilization.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. In the meantime he has taken over work as a Bookbinder and occasionally as a mercenary.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Extrovert. Bonds: Adventurer, Criminal record, Job. Occupation: Bookbinder
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 17 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Orc, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
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