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NPC Generator

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Advanced [show]


Miles Blakely, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Overbrimming with self-confidence, Miles isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He uses divination through singing.

History: He was raised in a white middle class family as the only child. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. By chance he met his sister recently and the two have been together since.

Motivation: Wants to open a new tavern; and he is content

Ideals: Impeccable, Gifted. Flaws: Mundane. Bonds: Family, Job. Occupation: Assassin

Voice: Russian accent

Attributes [hide]

Miles Blakely, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Charles Breeden, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and wears skinny pants and wears a white and yellow robe with the hood down. His golden hair is long and unkept. His eyes are likewise violet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a Assassin, his father struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 14 years.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Poor, Job. Occupation: Seamstress

Voice: Hollow voice

Attributes [hide]

Charles Breeden, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)17 (+3) 15 (+2)18 (+4)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc, Gnome, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Charles Hartford, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His left leg appears badly burned and disfigured. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Charles is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: The child of a Laborer, who enjoyed hunting, Charles was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father; and marry his sister to traveling adventurers

Bonds: Poor, Attractive, Family, Nature. Occupation: Doctor

Voice: Booming voice

Attributes [hide]

Charles Hartford, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 8 (-1)14 (+2) 8 (-1)12 (+1)
Skills Performance +3, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll, Infernal
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Odo Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tight fitting white shirt and pants. He has done his best to style his red hair to look like a famous performer. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born in the north, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Odo Marlee, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 15 (+2)12 (+1)
Skills History +4, Stealth +3
Senses Passive Perception 12
Languages Common, Abyssal, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Norman Westcott, Male Human [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He is muscular with a powerful set of arms. His blonde hair has been sun bleached extensively. His eyes are likewise violet.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the east, but his parents moved at a very young age to the south. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Norman took refuge in the large cave and found the beat up hammer and armor he uses now. He was granted necromantic powers by his dying brother.

Motivation: A strong sense of loyalty to Human people; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Racist. Bonds: Immigrant, Nature, Adventurer. Occupation: Miner

Voice: Can't modulate volume

Attributes [hide]

Norman Westcott, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 9 (-1)7 (-2)
Skills Perception +1, Persuasion +0
Senses Passive Perception 10
Languages Common, Ignan, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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