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Advanced [show]


Kyle Shirley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a robe, a symbol of magic around his neck, and a trident on his belt. His moppish black hair is in a traditional bowl cut. He wears a mask on his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Kyle grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Poor, Adventurer. Occupation: Bather

Voice: Jamaican accent

Attributes [hide]

Kyle Shirley, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 7 (-2)15 (+2)
Skills Insight +0, Religion +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Manfred Royal, Male Human [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered blue stockings, and carries hammers. His red hair is lengthy. His brown unseeing eyes seem to look past you.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease, Hedonist. Bonds: Job, Adventurer. Occupation: Masseuse

Voice: Can't modulate volume

Attributes [hide]

Manfred Royal, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 7 (-2)17 (+3)
Skills Animal Handling +0, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1800 sp. Brown-green garnet (100 gp). Chrysoprase (50 gp). Red spinel (100 gp). 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Don Darlington, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his falchion. He sports a long golden beard, and similarly colored long hair. He is baby faced.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Don has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Family. Occupation: Bookbinder

Voice: Smoker's lung

Attributes [hide]

Don Darlington, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)17 (+3) 13 (+1)17 (+3)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Undercommon, Aquan, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. A roughly beaten golden orb (70 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Fire opal pendant on a fine gold chain (900 gp). 1 Masterwork manacles. 1 Good lock. 1 Bullseye lantern.


Social Check DCs


Roger Charlton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair, when down, is lengthy. His violet eyes dart from person to person.

Personality: He is extraordinarily eccentric. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Roger lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal music training, and achieved minor success. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Family. Occupation: Fletcher

Voice: Relaxed voice

Attributes [hide]

Roger Charlton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alexandre Morton, Male Human [Permalink]

Personal [hide]

Description: He wears white trousers with brown and red striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a cross on it. His brown hair is greasy and uncared for. His brown eyes lackadaisically let the world flow into them.

Personality: Alexandre speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Alexandre hails from a village terrorized by giants. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Enemies. Occupation: Sage

Voice: Spanish accent

Attributes [hide]

Alexandre Morton, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 15 (+2)17 (+3) 9 (-1)13 (+1)
Skills Performance +3, Religion +5
Senses Passive Perception 9
Languages Common, Gnoll, Ignan, Infernal
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs

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