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NPC Generator

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Advanced [show]


Kyle Southey, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He wears his brown hair down. This brown eyed westerner is not easily forgotten.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Kyle hails from a village terrorized by gnolls. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Shy, Insane. Bonds: Enemies. Occupation: Gardener

Voice: growls and snarls, animalistic

Attributes [hide]

Kyle Southey, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)10 (+0) 13 (+1)8 (-1)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Geoffrey Pickering, Male Human [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear. His hair, while still mostly red, has prominent grey streaks. He has a dull look in his green eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has all his life been fascinated with music.

History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. He hasn't been sleeping well lately.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Nature, Adventurer. Occupation: Shipwright

Voice: Sleepy voice

Attributes [hide]

Geoffrey Pickering, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)14 (+2) 5 (-3)10 (+0)
Skills Insight -1, Religion +4
Senses Passive Perception 7
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Golden yellow topaz (200 gp). White pearl (60 gp).


Social Check DCs


Bertram Nash, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He carries with him a set of warhammers on his belt, each one with a jet on the hilt. His white hair is unkempt and raggedy. His violet eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invites people to come help in his community garden.

History: Bertram was born the youngest of three triplets. His arcane abilities were realized during a raid on his village. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his son

Ideals: Fighting, Gifted, Philantrophist. Flaws: Ugly. Bonds: Poor, Family. Occupation: Shipwright

Voice: Loud with bravado

Attributes [hide]

Bertram Nash, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 11 (+0)17 (+3) 15 (+2)9 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Druidic, Aquan
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 15000 cp. 1 Magnifying glass.


Social Check DCs


Chad Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, constantly wearing a white suit, black shirt, and brown tie. His small hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He is irascible and easily irritated. He uses divination through singing.

History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Chad Kimberley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)7 (-2) 13 (+1)12 (+1)
Skills Acrobatics +2, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Gerard Elton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Doctor uniform. He keeps his brown hair in a pixie cut. His skin is flawless and his gray eyes scan people very quickly.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born on a small isolated farm. He was an apprentice working in his father's forge. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and sabotage a competitor

Flaws: Depressed, Antagonistic. Bonds: Job, Attractive, Nature. Occupation: Doctor

Voice: Sleepy voice

Attributes [hide]

Gerard Elton, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)13 (+1) 14 (+2)7 (-2)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +4

Possessions: 200 gp.


Social Check DCs

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