Robert Fawcett, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor, and he perpetually has his halberd ready. His red hair is still thick. He wears a mask on his face.
Personality: He loves telling others what to do and how they should feel about things. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Robert has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Fighting, Opinionated. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Farmer
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. 1 Tanglefoot bags. 8 Acid flasks.
Bernard Washington, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, white, dusty cloak, and he perpetually has his bastard sword ready. His black hair is thinning but still full. He has blue eyes and a white hat with a brown feather.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is able to make almost anything out of random pieces of junk.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a need for knowledge about a nearby landmark
Ideals: Fighting, Optimist, Gifted. Flaws: Greedy. Bonds: Rich, Adventurer. Occupation: Priest
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 18000 cp.
Solomon Home, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears an entirely green suit with tan socks and a vest with buckled shoes, marred by beers. His blonde hair is heavily combed to the right. His eyes are gray.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born in the south to a Weaver, Solomon learned a great deal about his mother's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He struck the Weaver job and began his own company from there.
Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion
Ideals: Persistence. Flaws: Ugly, PTSD. Bonds: Family, Job. Occupation: Weaver
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Kody Compton, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His auburn hair is cut short with large spiked bangs in the front. His green eyes peer out from beneath his deerstalker blue hat.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He misses his home and complains about the freezing weather, even in summer.
History: He was born to a criminal king-pin and mafia family His mother took him hunting and taught him how to get in the mind of other creatures. He left for the west, certain he would find work there.
Motivation: Wishes to resurrect an old love; and he is a bit of a kleptomaniac
Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Nature, In love. Occupation: Servant
Voice: Raspy
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Gerard Windsor, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is also unnaturally pale. His black hair is still thick. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it
Ideals: Disciplined, Optimist, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Scribe
Voice: Sensual and smooth
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 7 (-2) | 7 (-2) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +0
Possessions: 200 gp.
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