Odo Dayton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He sports brown clothing, slightly heavier than average wear. He has a very tight haircut. His thin eyebrows rest above his beady amber eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: The child of a Doctor, who enjoyed hunting, Odo was taken on many hunting expeditions. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Ugly. Bonds: Nature, Job. Occupation: Architect
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Auran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Gerard Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He believes the world needs to unite to get rid of gnolls once and for all.
History: Gerard was raised in a hard working conservative environment. He worked as a nervous Crown-heir and found it very stressful. He has achieved small success as a Crown-heir.
Motivation: Sabotage a competitor; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Athletic, Passionate. Bonds: Poor, Enemies, Job. Occupation: Crown-heir
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 5 (-3) | 15 (+2) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon, Infernal, Abyssal
Attacks Melee +6 / 1d8+4, Ranged -1 / 1d8-3, Grapple +4
Possessions: 1400 sp.
Solomon Alton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his shortspear. His hair is auburn and very short. His amber eyes are passionate and lively.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.
History: Born in the east his family was never financially stable. His mother was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Justice, Persistence. Bonds: Poor, Religious. Occupation: Sage
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 14 (+2) | 5 (-3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: Just what you see.
Don Compton, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears green leather gloves, a green jacket, and tight pants. His skin is also unnaturally pale. His tied-back hair is brown. His eyes are brown.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Sold as a small child to a slaver, Don was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others.
Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Mentor, Family. Occupation: Ploughman
Voice: American accent
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Masterwork Light steel shield.
Roland Kenley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses like a well dressed Masseuse does. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Confrontational and typically high on some drug or another. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born to a pair of adventurers, Roland grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and further expansion of business
Flaws: Addict, Ugly. Bonds: Job, Poor, Adventurer. Occupation: Masseuse
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 6 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 30 pp. Sard (50 gp). Golden pearl (80 gp). Banded agate (14 gp).
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Their contribution stands as a beacon of hope for all adventurers!
