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NPC Generator

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Advanced [show]


Everard Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a simple yellow robe with tan stripes complete with hood. His head has been shaved. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Family, Immigrant. Occupation: Knight

Voice: Speaks with lips pursed

Attributes [hide]

Everard Brandon, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)10 (+0) 10 (+0)8 (-1)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Arnold Trollope, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it, and is pretty ugly. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: A skeptical and narcissistic man, Arnold's first love is himself. His second love is also himself. He pushes his goals aggressively. He is also a coward if confronted.

History: He got into the Detective business at a young age. Arnold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Barrister, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Job, Nature. Occupation: Detective

Voice: Mumbles to self between sentences

Attributes [hide]

Arnold Trollope, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)8 (-1) 14 (+2)10 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Aquamarine (1100 gp). Smoky quartz (60 gp). 1 Minor magic item.


Social Check DCs


Wymar Sydney, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears an entirely pastel suit with brown socks and a vest with buckled shoes. He wears a top hat to hide his balding. His face is scarred and worn.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Born to a Navigator, his mother struggled to pay the bills. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their son. He worked as a Mayor, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Mayor

Voice: American accent

Attributes [hide]

Wymar Sydney, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)14 (+2) 17 (+3)11 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 13
Languages Common, Undercommon, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Chain shirt. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Gilbert Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his golden hair to look like a famous performer. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a small toy that he constantly fidgets with.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miller arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Disease, Addict. Bonds: Attractive, Rich. Occupation: Miller

Voice: Creaky witch voice

Attributes [hide]

Gilbert Churchill, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)8 (-1) 17 (+3)13 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Bullseye lantern.


Social Check DCs


Dustin Lindsay, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a robe, a symbol of his god around his neck, and a scimitar on his belt. His hair is short and white. His eyes are likewise blue.

Personality: He never swears and excessively uses polite adverbs when speaking. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Optimist. Bonds: Family, Rich, Attractive. Occupation: Seamstress

Voice: Deep voice with rolling R's

Attributes [hide]

Dustin Lindsay, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 8 (-1)12 (+1)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 9
Languages Common, Celestial, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. 4 Smokesticks.


Social Check DCs

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