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NPC Generator

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Advanced [show]


Reynard Carlisle, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears skinny pants and wears a tan and brown robe with the hood down. His golden hair is lengthy and is close to two feet long. His skin is flawless and his amber eyes scan people very quickly.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He feeds upon the attention of others.

History: He was born to a criminal king-pin and mafia family Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Unemployed for hire.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: Attractive, Job, Criminal record, Adventurer. Occupation: Unemployed

Voice: Loud with bravado

Attributes [hide]

Reynard Carlisle, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)10 (+0) 13 (+1)16 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A necklace of small pink pearls (1000 gp). 1 Chain shirt. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Gerard Berkeley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a blue coat over a red low-cut shirt, and a small hat upon his head. His hair is silver and curly. His eyes are amber.

Personality: He is calm most of the time but flees social interaction. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Optimist, Entrepeneur. Flaws: Shy. Bonds: Immigrant, Adventurer. Occupation: Guard

Voice: Cold and demanding tone

Attributes [hide]

Gerard Berkeley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)14 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Draconic, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1200 sp.


Social Check DCs


Godfrey Colton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear ponchos typically of a light blue in addition to tight pants. His silver hair is drawn into a tight pony tail with a clover scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Godfrey was left his mother's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Gifted, Athletic. Bonds: Attractive, Military, Rich. Occupation: Body Guard

Voice: Stutters

Attributes [hide]

Godfrey Colton, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)9 (-1) 9 (-1)8 (-1)
Skills Acrobatics +5, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Robert Ashley, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears suspenders and white workpants. His shirt is red, and he wears a heavy white leather apron most of the time. His hair is black, silky, and of moderate length. He has several tiny ruby earrings on each ear.

Personality: Robert is depressed about a lot of things. He tends to be a nihilist. Flattery will make him almost putty in your hands.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Depressed, Selfish. Bonds: Attractive, Rich, Military. Occupation: Mercenary

Voice: Pronounces O like U

Attributes [hide]

Robert Ashley, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 17 (+3)12 (+1)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Tanglefoot bags. 3 Smokesticks. 1 Thunderstones.


Social Check DCs


Hugh Davenport, Male Human [Permalink]

Personal [hide]

Description: This man wears just a green suit. He is muscular with a powerful set of arms. He wears his hair in dreadlocks. His violet eyes lackadaisically let the world flow into them.

Personality: He acts crazy and hedonistic. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's since become an addict/alcoholic.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family; and regain custody of his daughter

Ideals: Gifted. Flaws: Hedonist, Addict. Bonds: Military, Family. Occupation: Fortune-teller

Voice: Spits words with contempt

Attributes [hide]

Hugh Davenport, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)12 (+1) 10 (+0)16 (+3)
Skills Athletics +3, History +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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