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NPC Generator

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Advanced [show]


William Ryland, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. He has shaved his head bald. He has a dull look in his amber eyes.

Personality: He can speak with the recently deceased. He believes the world needs to unite to get rid of illithids once and for all.

History: He got into the Navigator business at a young age. He was an apprentice working in his father's forge. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants to get laid; and to be a merchant again

Ideals: Gifted. Flaws: Secretive. Bonds: Enemies, Job, Has a crush. Occupation: Navigator

Voice: Nasally tone

Attributes [hide]

William Ryland, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)12 (+1) 10 (+0)16 (+3)
Skills Religion +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Lance York, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and sports tan clothing, slightly heavier than average wear. His skin is also unnaturally pale. He wears his brown hair up. His violet eyes have a joyful gleam in them most of the time.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is used to getting what he wants. In part because he is a meticulous planner.

History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and to pay off his debts

Ideals: Professionalism. Flaws: Ugly, Cynical. Bonds: Military, Slave. Occupation: Navigator

Voice: Squeaky

Attributes [hide]

Lance York, Male Human Fighter 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)18 (+4) 14 (+2)17 (+3)
Skills History +7, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal, Infernal, Halfling, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 200 gp. 1 Breastplate. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Tim Braxton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tattered old clothes. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is frequently practicing swordplay.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Military. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

Tim Braxton, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 18000 cp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Alexandre Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long chestnut hair is drawn into a two foot long braid. He has a dull look in his blue eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He always tries to repair and not replace. It was this mentality that drove him into the Herbalist business.

History: He was born in the east. Alexandre was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Alexandre decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist, Persistence. Bonds: Rich, Immigrant, Criminal record. Occupation: Herbalist

Voice: Smooth and feminine

Attributes [hide]

Alexandre Gladstone, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Banded mail. 1 Banded mail.


Social Check DCs


William Law, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears a pastel broad hat and pastel clothes. He has white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. As long as the job gets done he does not care how it got done.

History: William was born with his mother's beautiful face. He worked as a nervous Detective and found it very stressful. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has passion for adventuring and risk; and expand his business

Ideals: Gifted, Professionalism. Flaws: Secretive. Bonds: Attractive, Job, Adventurer. Occupation: Detective

Voice: Breathy voice

Attributes [hide]

William Law, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)9 (-1) 9 (-1)14 (+2)
Skills Intimidation +4, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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