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Advanced [show]


Thomas Axton, Male Human [Permalink]

Personal [hide]

Description: An older man who is well dressed, constantly wearing a green suit, brown shirt, and grey tie, he is not a threatening figure. His long red hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a Armorer, his mother struggled to pay the bills. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Disciplined, Philantrophist, Gifted. Flaws: Insane. Bonds: Poor. Occupation: Junk Dealer

Voice: Posh accent

Attributes [hide]

Thomas Axton, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)16 (+3) 14 (+2)12 (+1)
Skills Animal Handling +4, Athletics +0
Senses Passive Perception 12
Languages Common, Gnoll, Druidic, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Emerald (1200 gp). 1 Masterwork Musical instrument. 1 Masterwork Artisan’s tools. 1 Bullseye lantern. 1 Average lock.


Social Check DCs


Diggory Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a tan poncho over his likewise colored trousers and shirt. He has a long brown beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: His tongue was cut out and he uses sign language. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the east, but his parents moved at a very young age to the north. A gifted student he started as a Marshal, but he got bored and became a Mercenary. He now owns his own business.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult.

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Immigrant, Job. Occupation: Mercenary

Voice: Speaks in third person

Attributes [hide]

Diggory Staurheim, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. 1 Buckler. 1 Buckler. 1 Half-Plate.


Social Check DCs


Robert Acton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a fine chain shirt which he covers with green colored cloaks and clothing. He has moderate length auburn hair. His eyes are violet and he is always smoking a pipe.

Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He comes from a rich western family. His first spouse was a Shoemaker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Sabotage a competitor; and doesn't want to be a layabout and was forced into it by his family

Ideals: Athletic, Entrepeneur. Bonds: Job, Rich, Family. Occupation: Layabout

Voice: Uses sign language

Attributes [hide]

Robert Acton, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 48000 sp. Chrysoprase (40 gp). Black pearl (300 gp).


Social Check DCs


Gomory Law, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long golden hair is drawn into a two foot long braid. He has a dull look in his gray eyes.

Personality: He dislikes all the random violence that takes place in the east. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He became a Sage soon after.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Entrepeneur, Pacifist, Extrovert. Flaws: Ugly. Bonds: Job. Occupation: Sage

Voice: Whispers

Attributes [hide]

Gomory Law, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)15 (+2) 11 (+0)15 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Infernal, Ignan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 50 pp. Gold dragon comb with red garnet eye (500 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Minor magic item.


Social Check DCs


Randal Gyula, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears bulky brown painted plate armor. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and his religion dominates his actions

Ideals: Philantrophist, Optimist. Flaws: Insomniac. Bonds: Religious, Enemies. Occupation: Priest

Voice: Scandinavian accent

Attributes [hide]

Randal Gyula, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)11 (+0) 12 (+1)12 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 2000 sp. 1 Half-Plate.


Social Check DCs

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