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Advanced [show]


Nicholas Hayes, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is a font of random trivia from the lore and stories he has discovered

History: Born to a poor family in the city he treasured whatever gifts he got. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Disciplined, Logical. Flaws: Ugly, Shy. Bonds: Poor, Criminal record. Occupation: Animal Trainer

Voice: Rolls R's

Attributes [hide]

Nicholas Hayes, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)7 (-2) 13 (+1)14 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 pp.


Social Check DCs


John Yorke, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing the road beaten gear of a warrior. He is an epitome of beauty. His silver hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Abrasive and pushy, he has a hard time making friends. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Bather and found it very stressful. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Bather

Voice: Slow speaker

Attributes [hide]

John Yorke, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 16 (+3)16 (+3) 13 (+1)10 (+0)
Skills Acrobatics +0, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Terran
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +5

Possessions: 6000 cp. 1 Darkwood Shield.


Social Check DCs


Gerald Everly, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and carries bows. He has styled his white hair well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a massive crush on the younger sibling of the Weaver who has hired him part-time. He is afraid of women and trembles around them

History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Gerald took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's in love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Shy, Antagonistic. Bonds: Has a crush. Occupation: Weaver

Voice: Mumbles to self between sentences

Attributes [hide]

Gerald Everly, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)16 (+3) 9 (-1)14 (+2)
Skills Investigation +5
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp. 1 Tanglefoot bags.


Social Check DCs


Geoffrey Tindall, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a tight fitting white shirt and pants. Beneath his clothing is a huge mess of scar tissue. His brown hair and beard is wavy and long. His violet eyes are slightly larger than normal.

Personality: He is extraordinarily eccentric. Geoffrey is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Geoffrey lived on a farm with his father, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Geoffrey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Money/treasure.

Flaws: Insane. Bonds: Slave, Family, Rich, Enemies. Occupation: Roofer

Voice: Farmer accent

Attributes [hide]

Geoffrey Tindall, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Carnelian (60 gp). Rose (60 gp). Iolite (60 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Guy Deighton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, violet, dusty cloak. He has moderate length chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a very good compulsive liar and kleptomaniac.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Guy was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Guy decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To be a Laborer again; and he desires power and/or immortality

Ideals: Philantrophist, Artistic. Bonds: Criminal record, Adventurer, Job. Occupation: Crown-heir

Voice: Low rumbling, strings words together

Attributes [hide]

Guy Deighton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)14 (+2) 10 (+0)16 (+3)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs

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